Thread: Dark and Gloomy
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Old 11-17-08, 03:04 PM #1
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Default Dark and Gloomy

Just a random thought.

As a long time PnP player, I have always liked campaigns and game worlds which were dark and brooding. Where the PCs as heroes were few and far between but the foes were powerful and numerous. PCs were little pockets of light barely flickering against an immense darkness of omnipresent evil.

It's part of the reason why I (and millions of others) went off the Forgotten Realms as a campaign setting .. there were just too many heroes. Too many stories where good had triumphed over the bad guy and cleaned up the world a little. In the end .. that world just got too clean. I suppose it is one of the perils of running a world for such a long time with so much lore, so many quests in so many areas. What is left for heroes to do? I think Acacea has addressed it elsewhere, you cannot keep making new ever more powerful enemies spring from nowhere.

What is my point? I really am rambling.

I want the new MMO to be dark.
I want to feel threatened.
I want the bad people to outnumber the good.
I want my character to always feel like the underdog.

I'm sure I want to see other things too, just thought i'd throw in this random thought before it flew away on the breeze that sweeps through my mind every few minutes.


PS. I also want poison to last longer on weapons.
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