Re: voice sets 1) Beware that majority of the non-standard voicesets are not complete (i.e. they don't have sounds for all actions/emotes that normally do have sounds). Generally, it's not a big deal, but one might wish to check this by creating a character in one's own module.
2) It is strongly -not- recommended to have 2da files in the override folder during actual gameplay. Creating a character with a non-standard voiceset is probably fine, but remember to remove the file again when you are done. |