Quote:
Originally Posted by Gulnyr In character, that's really hard, just like in real life situations. Mechanics-wise, it's pretty straight forward, though. The rules governing alignment spell out the difference between Good and Evil; you can look in the D&D rulebooks and see exactly what an Evil act is. By the rules, Good and Evil are pretty much black-and-white, so what is considered Evil is neutral to all context.
It's really a pain in the butt trying to keep objective, capitalized, alignment Good and Evil separate from subjective, lower case, in-character good and evil while thinking about this stuff.
Sorry to continue the tangent. I tried to keep it short. |
*grins* with regards to context, but the D&D rules are certainly not neutral with regards to culture or philosophic standpoint. I my opinion they represent one stand; which they have then
defined as correct.

Defining is what you do when you don't have an argument

(The D&D rulebook, not you)
Interesting point though and therefore: to which extend is Layonara still bound by D&D perspectives and rules?
I am not - actually - trying to advocate that anything goes, but rather we should be less judgemental. This isn't about respecting or agreeing with the other character, but respecting the other player. We don't have to agree on all actions, just not presume, judge or start lecturing. We have players in all ages from, more or less, all over the planet; and a little respect for the other players goes a long way in keeping it a friendly place.
Footnote: There are of course actions and situations, which are forbidden on this server as per the server rules.