Where can you run to? Hi,
I know some characters will stand and fight anything. Others run away. The trouble if you run is that the mobs tend to follow you, map after map after map. This means that you can end up with all sorts of things in places you would not expect them, even within 'safe' places like Hlint and Ranger's Vale.
Is there any 'rules' on where you can run when being chased by something you know you can't defeat? What about if the mob then attacks a town shop keeper or some such? Are you supposed to help the shop keeper, or let them deal with the problem on their own? I got the impression from something Stormspirit said to me recently that you are supposed to leave them and not claim a kill you couldn't make if the shop keeper wasn't there. This sounds kind of strange to me, as we are all armed and armored and would usually expect to fight if an innocent bystander was being attacked.
Can anyone clarify this for me please?
Thanks,
Erred. |