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Old 12-02-04, 07:49 PM #10
Leanthar
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Join Date: Jan 2004
Location: Oakhurst, Ca.
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Default RE: Where can you run to?

Aaka-san,
You are correct we could put guards there. However (and it is just a small thing but it adds up when you have 300 areas in a module--nwn was designed to have 50 or less areas) every single creature adds overhead (lag). They ALL have heartbeat checks as well as perception checks. While small they all add up.Â
And yes... I could make the modules to something like 50 areas or less but there are a few problems with that. One of them being my main concern--breaking the immersion level--imagine traveling about 6-7 screens and then doing a server jump that takes 15-30 seconds... that is about what it would be like.
Very valid points, and things I have thought about dozens of times. It is just so hard to do what we are trying to do with NWN and yet keep the immersion and RP level up.
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