Thread: Arm of the Ram
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Old 04-28-05, 01:55 AM #1
Polak76
Mind Flayer

Join Date: Oct 2004
Location: Australia - Sydney
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Default Arm of the Ram

[big]///Please note there have been changes in some areas to items available and prices. If you wish to purchase anything it is always best to contact In-Game Ramanon Vensk, Sabel or Chanda.///[/big]

[red]**As you walk past the merchant halls you notice some black parchments that are pinned to the wall. A closer examination reveals elegant gold writing detailing a new business and a diverse array of items for sale. The parchment reads below...** [/red]
[yellow]
[big]Arm of the Ram[/big]

Whether it is divine or arcane, infused, enchanted, mixed or scribed, the Arm of the Ram offers a diverse array of magical items with the luxury of supply from a single destination.

All items are crafted and either available or made to order. To purchase any products listed, seek Marcus Perrin or Ramanon Vensk.

NOTE: AoR will also trade products for those seeking to sell their handy-work. Additionally the business is ever-growing and will purchase spells to increase its Hall of Knowledge. Prices not listed are currently being addressed and are open for negotiation. As time progresses, so will the range of products.

[violet][big]Hall of Knowledge (scrolls for sale)[/big]

First Circle:
Burning Hands / Charm Person / Colour Spray / Endure Elements / Expeditious Retreat / Grease / Horizikaul's Boom / Ice Dagger / Iron Guts / Mage Armour / Magic Missle / Magic Weapon / Negative Energy Ray / Protection from Alignment / Ray of Enfeeblement / Scare / Shelgarn's Persistent Blade / Shield / Sleep / Summon Creature I

Second Circle:
Continual Flame / Darkness / Bulls Strength / Cats Grace / Death Armour / Eagles Splendour / Endurance / Flame Weapon / Fox's Cunning / Ghostly Visage / Ghoul Touch / Invisibility / Knock / lesser Dispel / Melf's Acid Arrow / Owls Wisdom / Resist Elements / Stone Bones / Summon Creature II / Web / Combust / Ultravision / electric loo

Third Circle:
Clarity / Dispel Magic / Displacement / Fireball / Flame Arrow / Greater Magic Weapon / Haste / invisibility Sphere / Lightning Bolt / Magic Circle Against Alignment / Negative Energy Burst / Protection from elements / Scintillating Sphere / Summon Creature III / Vampiric Touch

Fourth Circle:
Bestow Curse / Contagion / Elemental Shield / Evard's Black Tentacles / Fear / Improved Invisibility / Isaac's lesser Missle Storm / Lesser Spell Breach / Minor Globe of Invulnerability / Phantasmal Killer / Polymorph Self / Stoneskin / Summon Creature IV / Ice Storm

Fifth Circle:
Animate Dead / Bigby's Interposing Hand / Dismissal / Firebrand / Hold Monster / Lesser Mind Blank / Lesser Planar Binding / Mestil's Acid Sheath / Summon Creature V / Greater Shadow Conjuration / Cone of Cold / Lesser Spell Mantle /

Sixth Circle:
Greater Stoneskin / Summon Creature VI / Tensers Transformation / Undeath to Death / Planar Binding / Chain Lightning / Mass Haste / Circle of Death /

Spell Prices:
1st Level - 250gp.
2nd Level - 500gp
3rd Level - 1000gp
4th Level - 2000gp
5th Level - 4000gp
6th level - 8000gp

Note: AoR will also sell reagents commonly used for casting. Additionally we will purchase boxes of eggs, aloe, skullcap..etc, that are used for scribing. [/violet]

[green][big]Bubbling Cauldron: (Potions for Sale)[/big]

Essences:
Bark / Bless / Charm / Cunning / Cure / Grace / Healing / Knowledge / Power / Restore / Sight / Speed / Vanishing / Wisdom.

Potions:
Aid / Barkskin / Bless / Bulls Strength / Cats Grace / Cure Light Wounds / Cure Moderate Wounds / Invisibility / Irongutts / Death Armor / Eagles Splendor / Endurance / Fox Cunning / lesser Restoration / Lore / Owl's Wisdom / Speed

Note: Will purchase boxes raw materials use for alchemy - consult Sabel or Ramanon Vensk
[/green][orange][big]
Enchanters Workbench:[/big]

Visual Effects: Cold / Fire / Electricity / Sonic - Other effects may be available after discussion
Enhancements I, II, III & IV: Cold / Fire / Electricity - Other enhancements may be available after discussion.
Resistances I & II: Cold / Fire / electricity - as above

Rings & Amulets:
lesser Ability Rings: All available (2000gp)
Lesser Ability Amulets: All available (2500gp)

Miscellaneous:
Ring of Wizardry: I & II available (Wizardry I $4000gp / Wizardry II $8000gp)
Ring of Divinity: I & II available (Divinity I $4000gp / Divinity II $8000gp)
Amulet of Shield: Available (2000gp)
Prayer Beads: Available (2000gp)

Weapons of the Weave:

Wands:
1st Circle: Magic Missle / Burning Hands / Negative Energy Ray / Colour Spray / Mage Armor / Shield / Sleep
2nd Circle: Bulls Strength / Ghostly Visage / Melf's Acid Arrow
3rd Circle: Clarity / Fireball / Lightning
4th Circle: Stoneskin
Wand Prices: Price is 1000gp per level. Example: Wand of Ghostly Visage is 2nd level spell, thus 2000gp.
Infused Stones: Infused stones will sell at one fifth the cost of the wand.

Wand Packages: ((Anyone purchasing more than one wand from the same circle will recieve half the price for each wand purchased...eg 2 wands of stoneskin for 4k.))

Miscellaneous:
Dust of Disappearance (500gp/each or 10 for 3000gp)
Staff of the Badger (3000gp)
Cloak of Transmutation (15000gp)
[/orange][/indigo]
[big]Numerous Weapons & Armor:[/big]
AoR also has a large supply of miscellaneous armour and weapons in both Bronze & Iron for sale. ((Will be posting list very soon))[/indigo]
[/yellow]


[big][red]**The parchment is completed with a large letter 'R' written in red ink**[/big][/red]

[big]///Again please remember to order In-Game///[/big]
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