RE: Where can you run to? I remember with the Old Silent Watch, if you fled into Hope with giants on your tail,
they wouldn't enter the fort. Wouldn't that be better for all towns and such?
There would be no free loot then.
Or if you are worried about people fleeing to town and resting then going back outside
to finish them off, then you can have the mobs cleaned up by the script if they try to
enter town.
Of course, all unnecessary if everyone does what is right.
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"My Kung-Fu is the Coolest Kung-Fu."
"Very funny Scotty. Now beam up my clothes!" - tpb Seth of TCS
*generally tries to be clever but acts like a moron* |