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Old 01-28-07, 08:46 AM #11
Weeblie
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Default Re: Party chat: What it is, and what it is not

You are misunderstanding the reason of why the DMs prefer keeping tracks of conversations on quests with "party" mode.

When you write in the normal "talk" mode, only the people on the same "screen" as you can hear what you say. Normally, that's all fine and good, but on a DM quest, there is a problem. Usually, all the party members are on exactly the same place, so there wouldn't be an issue for them to use either of the "talk" or "party" modes. BUT... There is no guarantee that the DM is exactly there. DMs tend to jump around to prepare spawns, add static objects and so on, so if you don't use party chat, it is all possible that the DM will not see 50% of the discussion!

Actually, if the party is split into two, it is a rather common practice for both of the groups to set to the normal "talk" mode instead.

My general rule of thumb is: "Party" mode if (almost) the whole party is present. Otherwise, "talk" mode, or even "whisper" mode in case I'm saying something irrelevant for the quest itself (and there are a lot of players on the quest).
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