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Originally Posted by AeonBlues Now, correct me if I am wrong on this point, but the policy flat out states that any cleric is forbidden to cast any spells on any character that has an enemy deity, on penalty of having their powers taken away. Now I really want to make sure I understand this correctly, because if this is true, then this policy is going to end not just a friendship that my character has established, but it is also going to end his relationship with the most significant group of adventures he associates with.
AeonBlues |
It was never stated that this is a "one strike and you're out" policy. There are reasons for casting on followers of enemies. We do not expressly forbid casting on enemies. Nor do we forbid association. It's getting late and I find it hard to explain this yet another way.
To put it briefly, there's almost always another way, however. I fully understand what you're saying, but perhaps the correct solution would have been to cultivate the relationship a little differently from the beginning. That's me on the outside looking in. Personally, I don't think a cleric should be regularly casting spells of divine aid upon the enemies of the cleric's deity. Occasionally to fulfill a specific purpose? sure. As a matter of course, with no more consideration than one would give to opening a door? Not so much.
Again, based only on what has been presented here, the "mutual enemy" of undead could just as easily be seen as a "convenient excuse". Hey, we're all here to have fun, right? Just I don't believe that anyone who is playing a divinely empowered character...or perhaps even an deeply pious but non-divine character...should just simply toss out dogma and relationship considerations for the sake of friendship. I guarantee you that with the possible exception of Az'atta, your respective deities would not see things in the same light.
Play smart. Play your roles. Play your dogma. Play your character.
What you said about IC conflict and leaving the party is great. Again, I don't know your character, your group or any of the dynamics. You're taking this all very personally, and it's not meant to be. What we're asking though is that everyone to which this applies take some time and actually think about what it all means, and how everyone can respect the wishes of their deity to the extent that their station within the faith would dictate. This is no more than has been expected of such characters for as long as I remember, and it is something that the players agree to when they submit a divinely-empowered character.
Is it really that wrong of us to expect that such agreements are honored? Is it really that wrong to expect people to respect the meaning behind all this?
I don't think it is.