I wouldn't draw the same parallel myself. Wouldn't it be great if GMs could adjudicate on everything? Sure would. Unfortunately, not realistic given scarce resources. Isn't the raise dead penalty system as it exists now scripted? My thought was a variation on what already exists rather than a completely new concept.
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Originally Posted by Weeblie The choice of whether to have scripted penalties or not is like the choice of whether having scripted quests or DM run ones! The first being 110% fair while the later is surely more fun, even though at times they can be perceived as unfair (like one DM allows X but not Y and another DM allows the opposite)... |