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Old 10-25-07, 05:43 PM #2
jrizz
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Default Re: MMO Objectives Discussion - The Constantly Lifted Level Cap

*looks up* Well you really did point out the challenge of goal based systems. But I think there is room and even a craving for something different then the current "goal" based systems. A system that is more story driven without classes and levels, with only skills that grow with time used or by doing tasks, where "grinding" gets you nothing. In a P2P game we wont be able to set and enforce and bunch of rules. So we need a system designed to support the spirit of layonara and RP. A system that takes away the need for rules (well griefiing and exploit rules will always be needed) and is not goal driven. This is very doable as long as you set out with the right design goals in mind. NWN is a goal based system and really does not support the spirit of Layonara and RP.
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