Re: MMO Objectives Discussion - The Constantly Lifted Level Cap I don't know if "Reputation" or this politics thing is going to work without direct GM intervention, AKA feeling like you're important and there's another "thinking entity" making it matter.
I hate to bring up WoW as an example here, but I'm going to. In WoW There is a 'reputation' system. It allows you to gain reputation with the hard coded factions (Argent Dawn, Sha'atar, Aldor, Scryers), by completing quests given by the factions, by killing things the factions dont like (Example: Killing Undead in the Eastern Plaguelands gives Argent Dawn , the paladin order, faction points). In this system you work from Neutral (Or unfriendly) all the way up to exhalted. What this gives you is a chance for better items, opens new content in the way of instances and quests, and basically allows for you to do things you could not have done without it.
As a result...
people grind it like they grind levels.
Once they cant get any higher in levels, they turn around and grind reputation....
Not sure if this is what Acacea meant, or 'wants' but..I thought I'd add the example.
__________________ "Look not Upon The Mistress with ye centre eye, for surely ye shall die" ~ The First Teaching In The Codex of the Squishy Doctrines Of the Great Mistress (Translated from Abyssal to Common) |