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Old 11-03-07, 04:27 AM #10
Xirion
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Default Re: Level of Roleplay and perhaps some suggestions

I have to agree with you, Accea and Webblie. as/if/like are good options to make an emote more livley and more unique then a simple *smile* or *frown*


Quote:
Originally Posted by Tanman View Post
"raises an eyebrow as if to say that he is not happy with you because you did x" cut the emote back to "raises an eyebrow angrily"
And I have to agree with that, too.

It is not the matter if you use them, but how.

The way Tanman described is probably not the best. While using it like Webblie stated it with the candy shop example is great to make the
RP-situation more realistic and makes it easier for the other player to picture the reaction.

So to me it is important whatfor it is used. To make the PC more lively and easier to see as a real person in your mind, so that a little movie starts to play in your head, is great.

If it is used like Tanman stated one should look for a better solution if you ask me. Maybe the other player will not notice immideatley if you just type something like Tanman said, but if he goes on and you type *he folds his arms as x goes on with, his eyes narrow and he frowns deeply on x * and maybe even if that is not enough *he taps unpatiened with his finger against his elbow still eyeing x angrily as if he will jump at him every moment*
The other player will notice this and so would the players PC ofcourse too.

Now it is on him to react, maybe ask a question IC, ignore it, send a tell and ask for a roll like Tanman stated or whatever you can think of in your creative mind

Last edited by Xirion : 11-03-07 at 04:36 AM.
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