Quote:
Originally Posted by miltonyorkcastle My personal preference is to limit it to the uquivalent of two NWN pages, so as to represent more of what an actual person can carry (instead of a character being able to, even expected to, play the part of a pack animal). Also, have a limited number of bag slots so that those two pages of inventory aren't full of bags, heh ... Limited space will put everyone on the same playing field, making everyone think carefully about what they need to take with and what they need to leave elsewhere. |
I agree mostly and disagree a little.
Something I don't like about the typical sort of inventory management is that the amount of space available and the way it is handled are often more important than the weight and shape of objects. Think of someone like Acacea, or even Jennara, who carries lots of tiny things that might do a little something special or may have no more purpose than RP value, the sorts of things that weigh virtually nothing and can easily fit into any little pocket or pouch. Examples are the Twilight Ring, the humming crystal from Elzabeth, or Jennara's Knight's Acceptance scroll. For some reason, characters can only carry six of the tiny, weightless objects in the same space that a full set of plate armor fits (which is apparently some sort of malletspace). I think it would be kind of crappy to be able to carry fewer personally important items just because they take up a
whole slot of rarefied and precious inventory space, y'know?
I don't have any idea how to 'fix' that right now. It just seems like it's time for a new inventory system that can treat a suit of armor differently from a pillow or three loaves of bread.