Re: MMO and character approvals Another option might be to have multiple servers that all emulate the Layonara world environment and have certain servers have the requirement that you have an approved character. Sort of like how Layo is a NWN persistent world you could have subsets of the Layo servers that require more review to get access to. These servers could be the ones that have more affect on making world changes so that would encourage people who really want to make a difference to keep tight RP and go through more wickets while others who just want to hack and slash could still enjoy the environment and the world would still change around them so they would be a part of it but just not being the primary movers of world events. If the infrastructure was there you could even have servers dedicated to training new players on RP and helping them move from the average Joe servers to the Elite or Epic servers if you will. Just some thoughts that occurred to me as I was thinking of how to balance people getting fun for their money but stilll encouraging RP and adherance to the standards that have made Layo great.
EDIT: You could also save the GMs a lot of trouble enforcing rules and such if you had some servers that were not GM'd at all and some that were but to get access to GM time you would have to go through some screening. Say if you wanted a CDQ you would have to request it and meet certain requirements like having an approved character bio and such. Players could use the "non GM'd" servers for testing concepts and raw hack and slash but to get a "real" character in the world you would have to start at level one with an approved bio on one of the supervised servers with higher standards.
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Clarissa - Toran is All and All Watching - Let me be his hand
Joslyn Klan'vir - I just want to understand and to sing
Last edited by Skywatcher : 04-15-08 at 09:46 AM.
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