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Old 04-17-08, 06:53 PM #16
Dorganath
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Join Date: Oct 2004
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Default Re: MMO and character approvals

The current approval process is in place for a reason. That reason is not to stifle creativity, but simply to make sure the character fits into the world. Beyond that, there is a very large amount of latitude. Your character bio is not the absolute "gospel" by which all future character actions must be made, but rather the foundation for who your character is at the time he/she is created. Naturally, like real-life, one's character can grow and expand beyond their more humble beginnings. We expect and encourage this.

We do, however, seek to avoid people who claim to be fallen celestials, once the Right Hand of ((insert deity here)), or any number of other fantastic, interesting and completely unsupported character concepts. We also want to avoid Neutral Evil Cleric/Assassins of Toran who adopts and raises stray puppies to aid the blind (extreme example, but you get my point). Part, in my opinion, of what has always been nice about Layonara is that most people start out with humble beginnings, and then discover and grow into something much greater.

In any case, what about the MMO?

Clearly, the MMO is a different animal. Clearly, if we wish to appeal to a much larger market, then having a stringent CA process for all characters will make absolutely no economic sense whatsoever. Really, having any sort of CA process for the mass-market doesn't make much sense at all. That said, we will still have a focus on RP. The general plans at this time were outlined above by orth, and if you read them, you might get a sense of where we're going. We recognize that a lot of the people who want to play here may not wish to RP, and those who do may not wish to really participate in the plot of the world. That's fine, and the world will change around both, just like the real world changes around you and me, even though our individual influence is arguably negligible outside of our own personal circles of friends and family.

So rather than debate what is or is not good about our current process, let's keep an open mind about what the team is cooking up for the future.

Last edited by Dorganath : 04-17-08 at 07:34 PM. Reason: Missing something eaten by markup parsing
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