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Old 04-17-08, 10:19 PM #17
Eight-Bit
Lich
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Join Date: Jan 2004
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Default Re: MMO and character approvals

Quote:
Originally Posted by orth View Post
On Eight Bit's point, I really don't understand why a lot of folks think just because you pay for something you should get things exactly as you want and with no work whatsoever. Try to get membership at a country club, its more then just forking over the money.
Well, let me just say that I work quite hard for the money I have, and I like to use it to get things I want. Character approvals take a lot of experience to review properly. Now imagine what I said before about money: people are going to have to read approvals. People are going to want money for their time. Most players(I'd say about 70% ), on the other hand, are not going to be interested in the process of defining the character especially when it comes at a monetary expense. Look at most MMOs: a character is a sum of their skills, not their experiences or personality. In almost every MMO, you define your character's appearance, race, skills, and some other minor junk before you get in game. It's a fifteen minute process, tops. MMOs are all about time, and people want to start killing thousands upon thousands of rats as fast as possible.

With all that said, I wasn't aware of the "anything goes" server and the roleplaying server concept. It sounds like a great idea!

Last edited by Eight-Bit : 04-17-08 at 10:20 PM.
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