Divine Favor I apologize if this came up before, but in a quick glance through the threads I didn't see it. I think the current temple donations idea is a great way to soak money and excess craftables out of the economy, but for a larger community (especially on the non-RP shard), it might be nice if you actually could get personal, tangible benefits for donating to your faith. Specifically, that might be a way to connect the "Spell-praying" skills to a character's 'work' as a member of a faith, as measured by the offerings given to your deity. The offerings could be specific quest-type items or general donations or gold .... whatever fits the new MMO best.
One possible way to do this (I'm sure there are many) would be to create something I'll call divine favor that could come in a whole range of ranks or levels. A higher rank wouldn't mean you were actually a higher functionary of the deity (that would all be handled through RP), but would give you a tangible benefit that relates to your divine gifts. That could translate into different things for different deities: better or more healing spells for Aeridinites, better luck crafting gems for Berylites, better or more battle spells for Voraxians, etc.
Folks might also get a kick out of having an in-game way to check and show off their ranks. Perhaps a book in each temple that lists the "Ranks of the Faithful" and had dynamic updates to show where folks stood in their quest to advance in faith?
__________________ "Fine. I'll be something that stays out of the way and never has to do anything exciting, but is still pestered by everyone in the group." "Woo-hoo! We have a cleric!" |