Quote:
Originally Posted by hollowflame
1) Is there any more information anywhere on the cultures of the Karshin isles, etc? I can grab, aside from the..two paragraphs or so on the Lore section.
2) How many/how diverse are the tribes in the region? Is it dozens and dozens of individual village sized tribes? Are there just a handful? Are they all individual historical stocks of people (think Celts vs. Anglo saxxon, vs. Norse, vs.. etc etc) or are they more or less of one background (for instance..all norse)? Are they all a single "nation" or are they again tons of different independent groups? Are they mostly human, or dwarven or..? Do individual clans ever contain more than one Race of people (in terms of Species instead of heritage)
3)If the answer to 2 points towards multiple independent groups, what are the relations between these? Are the tribes more or less at peace.. or are they constantly raiding one another and struggling for land? (again think Celts vs. Picts vs. Anglo..blah) Even if they are one big tribe so to speak..are they warring against each other or is it an internal struggle among tribal/clan leaders?
4)Is there any known political structure? Ive been saying tribes for the sake of it being convenient, or is it really closer to an early feudal system.. a King over every little area surrounded by Jarls and Thanes...
5)Are there/where are any other major "Barbarian" settlements to be heard of?
6)In absence of solid answers to any of the above, how much leeway might I be given towards carving my own cultural elements into it, or at the very least helping suggest historical models and details for interested parties..?
|
1)
You could snoop around what other players have done in the past. Poke around the character development journals of other players. Or the character submissions.
2)
Some player invented tribes include the Elksoul, (
Karana,
Karim,) and the BearClaws (
tora,
ragar,
sorus).
Indeed the Bearclaw tribe might be the ideal place for a bear warrior to hail from. I think Karim and Tora are both Barbarian Rogues as well.
3)
During the Dark Ages the Frozen North became even more Frozen. The tundra did not bloom in summer. No summer for many years at a time. This may have impacted the tribe you create.
In at least one tribe, the young folk fled to the Cities of the South while the older tribes people stubbornly clung to their traditions. Perhaps in the end they Elders had true wisdom, for the Sun returned.
This experience may now be folk-lore in your characters tribe.
4) Dunno about human rulers. However, the Northern Islands are the claimed territory of an Ancient White Dragon.
5) The port city of Ravenswatch on Krashin has long been a meeting place between the Tribes and the Merchant Traders of Leringard (Mistone).