Re: Character Information We can't even begin to consider something like this until we have the mechanics sorted out for ourselves. Most of the core mechanics have been coded and are working, but we're also still implementing things based on this core, and there's been no serious play-testing or in-game balancing done. So the fine points haven't been worked out and everything is still firmly in the "subject to change" category.
Generally speaking, as far as what character options are available, there will be a collection of playable races, with different head/hair/facial hair/eye/tattoo options. Each playable race will have some racial characteristic and different base stats. As for more mechanical details, pretty much all skills and other options will be available to all characters equally, though some will be restricted by deity choices, level, what points you have in other skills, etc.
But really, since the system is skill-based, you'll have a tremendous number of options available to you. |