| Ask A Gamemaster Post here if you need help in the NWN world or if you have a general question for the gamemasters. | | Welcome to the Layonara forums!
Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.
Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.
After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.
There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.
We're confident that you will find what you are looking for, and likely, substantially more.
Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
|  | |
09-20-07, 06:26 PM
|
#121 | | Project Team Join Date: Jan 2005 Location: Georgia, USA
Posts: 1,311
Thanks: 80
Thanked 175 Times in 101 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? I think you're putting too much thought into this compassionate ignoramus. I don't think any compassionate god is going to ding a Cleric for being accidentally compassionate to an enemy occasionally, but if it becomes a habit, I'm sure the god would take action to stop that sort of behavior until the Cleric wised up. Gods can't have direct representatives running around being utterly oblivious, after all.
__________________
Ø
| | | | The Following 2 Users Say Thank You to Gulnyr For This Useful Post: | |
09-20-07, 06:30 PM
|
#122 | | World Leader Join Date: Feb 2006 Location: Keystone State
Posts: 1,359
Thanks: 40
Thanked 121 Times in 72 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? Everyone put on your necklaces with What Would (insert first initial of your diety here) Do?
What Would Toran Do?
What Would Mist Do?
What Would Xeen Do?
WW(diety initial)D - an acronym to live by!
__________________
My imagination is a monastery and I am its monk. ~John Keats | | |
09-20-07, 06:39 PM
|
#123 | | Administrator Join Date: Oct 2004 Location: Chicago-ish
Posts: 7,881
Thanks: 69
Thanked 1,284 Times in 619 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? Quote:
Originally Posted by Gulnyr I think you're putting too much thought into this compassionate ignoramus. I don't think any compassionate god is going to ding a Cleric for being accidentally compassionate to an enemy occasionally, but if it becomes a habit, I'm sure the god would take action to stop that sort of behavior until the Cleric wised up. Gods can't have direct representatives running around being utterly oblivious, after all. | (quoted for emphasis) | | | | The Following 2 Users Say Thank You to Dorganath For This Useful Post: | |
09-20-07, 07:24 PM
|
#124 | | Lich Join Date: May 2006 Location: Montreal Canada
Posts: 2,825
Thanks: 510
Thanked 101 Times in 79 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? Quote:
Originally Posted by Pseudonym Divine relation is what? A level 0 spell? I would have thought a cleric, champion or whomever is the focus of this debate would/should absolutely make liberal usage of this spell. I don't think I have ever been on an adventure with DMOE's Muireann where she hasn't just either cast this at the very start on someone new to her or asked people point blank who their deity was.
Having said that, I'm not sure if the spell works on a raiseable corpse. A question for someone more mechanics savvy that I. If it didn't, maybe an Aeridinte would 'risk it' and raise them but I wouldn't imagine too many clerics of the other God/desses might feel such an obligation. | Yep thats the second on my list beside me I saw use that spell. Quote:
Originally Posted by Honora It CANNOT be emphasized enough then, over and over, that the person on the receiving end of the Divine Relations DOES NOT KNOW IT HAS BEEN CAST. Corba went through this with Jaren, back in the day - she cast it on him and he never let her forget it, reminding her in character that it was "rude". And this was a GM!
Divine Relations can't be seen by the recipient. Just keep reminding yourself of that...and use it! | And yes, once it was explained to me properly a while back, I totally agree with you here.
__________________
Last edited by Hellblazer : 09-20-07 at 07:27 PM.
| | |
09-20-07, 07:35 PM
|
#125 | | World Leader Join Date: Jul 2005
Posts: 1,999
Thanks: 56
Thanked 377 Times in 196 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? Seriously, the whole point of the issue that brought about this thread (the reminder) was to serve as a reminder to anyone who knew perfectly well the relationships but were inclined to shelve deity concerns in order to be happy casting blessing buddies. Like I said ... we can all come up with hundreds of examples to quibble over, but they weren't really the point. | | | | The Following 4 Users Say Thank You to Acacea For This Useful Post: | |
09-20-07, 08:02 PM
|
#126 | | Mind Flayer Join Date: Nov 2004 Location: Gulfport, MS
Posts: 729
Thanks: 6
Thanked 32 Times in 13 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? @ Lonnarin's first and original post that started this massive thread.
Lonnarin I am absolutely offended that you would use the word "good" and Chanda in the same sentence or even refer to Chanda being a good anything. 
__________________
[img=http://img174.echo.cx/img174/8670/chanda6jn.gif]
| | | | The Following 2 Users Say Thank You to Aragon For This Useful Post: | |
09-21-07, 06:06 AM
|
#127 | | Mind Flayer Join Date: Apr 2006 Location: ft lauderdale
Posts: 1,198
Thanks: 148
Thanked 154 Times in 107 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? @Aragon thats true cause she even tasted bad when i bit her
__________________
....when the fire that burns your hands appears from darkened woods ....think again before you wander into a druids realm.....
| | | | The Following 2 Users Say Thank You to Falonthas For This Useful Post: | |
09-21-07, 09:05 PM
|
#128 | | Orc of the Black Hand Join Date: Sep 2007
Posts: 74
Thanks: 13
Thanked 7 Times in 6 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? (Gender references all masculine for sake of brevity)
I thought the xp loss that a priest of a particular deity incurred when raising the follower of his God's enemy was the manifestation of his God's brow furrowing over the whole incident?
Not so?
It is only part thereof?
Perhaps a sliding scale of xp hurt could be scripted. First time you raise the follower of an unfriendly deity, your God smacks you 5,000xp. The next time it is 10,000xp. The time after, 20,000xp and so on and so forth. | | | | The Following User Says Thank You to Angelic For This Useful Post: | |
09-21-07, 11:07 PM
|
#129 | | Lich Join Date: May 2006 Location: Montreal Canada
Posts: 2,825
Thanks: 510
Thanked 101 Times in 79 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? The loss of xp is based on the alignment of the character you raise
An allied deity or same deity as the cleric suffers no loss. As to all others, the cleric would suffer a loss. That is if he character has a soul stone or not with 2 exception.
see this LORE: Raise Dead
*note to self* don't post when you have trouble keeping your eyes open 
__________________
Last edited by Hellblazer : 09-22-07 at 06:48 AM.
| | |
09-22-07, 12:25 AM
|
#130 | | Lich Join Date: Oct 2004 Location: On the moon with the rest of the space kitties
Posts: 2,120
Thanks: 448
Thanked 475 Times in 210 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? I wish druids had that old 2nd edition spell reincarnate... You raise them and their death effects for the next 10 minutes is that they have to be some random animal. Not as crippling as being dead and bindstoned, but still righteously humiliating.
__________________
It is pitch black. You are likely to be eaten by a grue.
| | | | The Following User Says Thank You to lonnarin For This Useful Post: | |
09-22-07, 12:55 AM
|
#131 | | Gamemaster Join Date: Dec 2005 Location: Sweden
Posts: 2,018
Thanks: 47
Thanked 122 Times in 93 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? As I see it, the XP penalty from Raise Dead/Ressurection does not come from your god directly (i.e. your god doesn't smite you). Instead, it's the sacrifice parts of your own soul to bring back another. Like... if a huge amount of power had to be channeled somewhere, and if there are no presence of any soulstone, you have to channel that power through yourself, which puts your own soul into strain.
And why does the XP become worse the worse the relation between the deities are? Well...
Perhaps, if you are trying to ressurect a friendly deity, your own god will "help you a little bit more" compared to when you are ressurecting a unfriendly one! 
__________________
"Nothing is impossible because impossible itself says I M Possible..."
| | | | The Following 2 Users Say Thank You to Weeblie For This Useful Post: | |
09-22-07, 02:34 AM
|
#132 | | Orc of the Black Hand Join Date: Sep 2007
Posts: 74
Thanks: 13
Thanked 7 Times in 6 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? Yes, that makes sense. However, to my way of thinking, implicit in a deity's ability to reduce the strain of their priest raising someone by divine interaction would also be their ability to increase said strain.
My thought was if the 'cost' of a deity's displeasure was hard coded to take effect here at this point it would reduce the subjectivity of any GM-driven divine retribution - thus removing the ever present potential for a player to cry foul as to the treatment they received for their RP suspect actions from one GM versus the treatment another player received from another GM for a perceived similar RP suspect action? Quote:
Originally Posted by Weeblie As I see it, the XP penalty from Raise Dead/Ressurection does not come from your god directly (i.e. your god doesn't smite you). Instead, it's the sacrifice parts of your own soul to bring back another. Like... if a huge amount of power had to be channeled somewhere, and if there are no presence of any soulstone, you have to channel that power through yourself, which puts your own soul into strain.
And why does the XP become worse the worse the relation between the deities are? Well...
Perhaps, if you are trying to ressurect a friendly deity, your own god will "help you a little bit more" compared to when you are ressurecting a unfriendly one!  | | | |
09-22-07, 03:02 AM
|
#133 | | Gamemaster Join Date: Dec 2005 Location: Sweden
Posts: 2,018
Thanks: 47
Thanked 122 Times in 93 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? It can of course be scripted in the spells so... lets say... it's no longer possible to cast friendly spells on followers of enemy deities, or that there is a certain % chance for something to happen if it's done.
Actually, that would be rather easy to do. But then, one can ask oneself, why is it not done?
Well, the answer is very simple: Scripts cannot detect the RP situation by itself.
Different deities handle punishments in different ways, and on the basis of what they consider out of line and what's not isn't the same.
And lastly, we have that the punishments from the deities are mostly in RP nature, and not shown in any game mechanic sense (except for if you get your deity field wiped, that is). For example, being talked to by another cleric of the same faith, or suddenly having some nightmares about what was done...
The choice of whether to have scripted penalties or not is like the choice of whether having scripted quests or DM run ones! The first being 110% fair while the later is surely more fun, even though at times they can be perceived as unfair (like one DM allows X but not Y and another DM allows the opposite)...
__________________
"Nothing is impossible because impossible itself says I M Possible..."
Last edited by Weeblie : 09-22-07 at 03:05 AM.
| | |
09-22-07, 03:54 AM
|
#134 | | Orc of the Black Hand Join Date: Sep 2007
Posts: 74
Thanks: 13
Thanked 7 Times in 6 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? I wouldn't draw the same parallel myself. Wouldn't it be great if GMs could adjudicate on everything? Sure would. Unfortunately, not realistic given scarce resources. Isn't the raise dead penalty system as it exists now scripted? My thought was a variation on what already exists rather than a completely new concept. Quote:
Originally Posted by Weeblie The choice of whether to have scripted penalties or not is like the choice of whether having scripted quests or DM run ones! The first being 110% fair while the later is surely more fun, even though at times they can be perceived as unfair (like one DM allows X but not Y and another DM allows the opposite)... | | | |
09-22-07, 05:11 AM
|
#135 | | Administrator Join Date: Oct 2004 Location: Chicago-ish
Posts: 7,881
Thanks: 69
Thanked 1,284 Times in 619 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? Like Weeblie mentions, scripts can't take RP into account.
Also, we don't generally allow a character to lose levels due to XP loss from death, spell requirements and spell effects, so eventually, that increasing XP penalty will get to a point where further increases do not matter.
The XP penalty gets their attention, that's for sure. What's far more important to us though is the RP of the situation. There are ways to aid the enemies of one's deity without ever casting a single spell or doing anything else of a mechanical nature. Raising a dead enemy is one thing out of many that will catch our attention. This GM adjudication of such things is not a new concept. It's something we've done for a good long time, only we have been overly lax in recent times. | | | | The Following User Says Thank You to Dorganath For This Useful Post: | |
09-22-07, 02:57 PM
|
#136 | | Gamemaster Join Date: Feb 2005 Location: Back in L-town
Posts: 2,467
Thanks: 670
Thanked 272 Times in 178 Posts
| Re: How to RP Diety Relationships w/ topsy-turvy Like vs dislike? We've been overly lax in this one area of enforcement, but not due to laziness on the part of the team. Rather, it's that we've been distracted (and therefore busy) with a myriad of other issues (Please don't make me list them all. I'll be here all day.). Also, the number of GMs on the team shrunk, and has only recently been filled back in.
Just wanted to point that out. As the saying goes, "We're only human." There's only so much we can do at one time.
__________________ - Milton Yorkcastle "AND STAY DOWN !!!" - Cole Norseman Josh: "You've only known her for five minutes and you're already kissing her?!"
Drake: "I gave her a soda." | | | | The Following User Says Thank You to miltonyorkcastle For This Useful Post: | | |