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Ask A Gamemaster Post here if you need help in the NWN world or if you have a general question for the gamemasters.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 12-09-08, 11:09 AM #1
Link092
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Default voice sets

I saw a dispute/grievance thread with a thumbnail if several voice sets. I was curious as to where I can get those...

I might have missed it when I first started.

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Old 12-09-08, 02:05 PM #2
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Default Re: voice sets

It requires an override to unlock the voicesets that came with the games.

Try this: All Voices+Minsc -- Neverwinter Nights 2 Vault

Just put the file in your override folder and voila. The best part about voicesets is that they're userbased, so you dont have to worry about the listener having them - they'll hear the voiceset.
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Old 12-09-08, 03:59 PM #3
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Default Re: voice sets

ha! if I knew that before hehe.
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Old 12-09-08, 04:07 PM #4
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Default Re: voice sets

Minsc! I can have Minsc!!!!!

Can I have a miniature Giant Space Hamster too?!?

Pleasssseeee!
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Old 12-09-08, 04:11 PM #5
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Default Re: voice sets

Sadly Minsc is not one of them, since this patch is just an override that unlocks the voices already included in the base game. When selecting one, make certain to keep clicking the voice selection all the way through to play each and every one of its expressions, else you might end up with one that references the wrong name or a forgotten realms god like Mystra.
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Old 12-09-08, 04:34 PM #6
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Default Re: voice sets

1) Beware that majority of the non-standard voicesets are not complete (i.e. they don't have sounds for all actions/emotes that normally do have sounds). Generally, it's not a big deal, but one might wish to check this by creating a character in one's own module.

2) It is strongly -not- recommended to have 2da files in the override folder during actual gameplay. Creating a character with a non-standard voiceset is probably fine, but remember to remove the file again when you are done.
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Old 12-09-08, 05:46 PM #7
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Default Re: voice sets

Quote:
Originally Posted by Weeblie View Post
2) It is strongly -not- recommended to have 2da files in the override folder during actual gameplay. Creating a character with a non-standard voiceset is probably fine, but remember to remove the file again when you are done.
I thought that was just with NWN 2. I've got overrides for all sorts of things in my nwn folder.

... is that why the crash monkey keeps throwing DT's at me?
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Old 12-09-08, 06:46 PM #8
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Default Re: voice sets

"Ahh... We are all heroes; you and Boo and I. Hamsters and rangers everywhere, rejoice!"
And, would you believe it, their own website.

Ah, sweet nostalgia...

Regards,

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Old 12-09-08, 11:21 PM #9
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Default Re: voice sets

Script,

We know what your next character should be now.

That particular voiceset unlocker isn't the one I use.

But I do believe that it includes minsc as there are a number of .wav files in the package. However other people won't be able to hear that voice unless they also download this package.

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Old 12-09-08, 11:48 PM #10
Lance Stargazer
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Default Re: voice sets

This thread carries so many memories ...

You Point I punch..

To the eyes Boo.... to the eyes..

Swords not words !!!!

Instant classics,
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Old 12-10-08, 12:47 AM #11
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Default Re: voice sets

"Magic is impressive. But now... Minsc leads!... Swords for everyone!"

" A den of stinking evil... cover your nose Boo! We will leave no crevice untouched! *squeak "


Heh... we should just have a Minsc appreciation thread
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Old 12-10-08, 10:57 AM #12
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Default Re: voice sets

Is it possible to use a custom voice set then, for the purpose of not letting other people hear it?

I really truly loathe the voice-sets provided, and have always played with the voices turned off on nwn... I would love it if other players weren't forced to hear an ill-fitting voice-set for my characters...
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Old 12-10-08, 06:28 PM #13
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Default Re: voice sets

In most of the overrides there is a blank voiceset yclep. So yes, you can turn off your voice with that.
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Old 12-10-08, 07:00 PM #14
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Default Re: voice sets

I can see Brandon saying something like this with Richie in the party...

"Go for the eyes, Richie! Go for the eyes!"

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