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Character Approvals The characters on this board have been approved by a GM and may be played online, in the world.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 08-13-05, 09:06 PM #1
regentwill
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Default Gerald Ambrose

Full Name: Gerald Ambrose
Age: 20
Class: Wizard
Race: Human
Align: CG
Deity: Lucinda

Appearance: A rather dashing and handsome young man, Gerald can be seen with a grin, wielding quick wit as if it were a toy to be played with. A quick smile, and a sagely nod, can earn him a bargain with any man. His hair, which is platinum white, rests just at his shoulders. Deep blue eyes reguard you keenly, taking in your appearance for later study. This is a man of the hour, and lives exactly for that.

Background:

Gerald was born of a studious mother and a vicious father. Anita, his mother, had been studying the ways of wizardy for 25 years before Gerald was born, since she was a young child. Coric, Geralds father, had met her while they defended a local town from an Orc invasion. The two fought side by side, and with magic and steel, bested the strongest of opponents. From that moment onward, they grew close, and eventually had a child. A little boy, whom they named Gerald.

The child was raised by his mother until he reached the age of ten. She taught him basic knowledge of the arcane, and how to wield that magic responsibly. He was taught that even with great study, the magic he held was a gift of the lady Lucinda, and he should respect her. His father, however, was not so kind towards the arts. On his tenth birthday, his father took him to a confrontation two miles away from home. There, a local group of bandits were bullying a small community. Coric, always eager to lend a hand if it meant cutting one off as well, made his way into the open, greatsword slung over his shoulder. He nodded to the townsfolk, and smirked at the would-be-bandits who reguarded him in return with a cynical gaze.

After a few moments of grown-up talk, the groups became heated. Gerald took cover behind one of the oxen and watched as the bandits attacked one of the woman who refused to go with them for the night. Coric reached out, striking the man in the jaw with a solid blow, and sent the bandit reeling to the ground. The other two bandits lept upon Coric with their blades, cutting his skin deeply, forcing the blood to exit the open wounds. Coric let out a roar of anger and tossed them to the ground, cleaving them with his hefty blade.

The wounds he suffered, however, were too deep to be cured by medicine alone, and the small village had little in the way of Clergy. Gerald watched as his father, the strongest man he knew, slipped away from him. After his father was laid to rest, Gerald picked up Corics mighty greatsword and carried it home on his shoulder, the trip was long and tiring, the greatsword wieghed about as much as he did. Once he arrived home, he told his mother of the goings-on, and what had happened to his father. She cried, pained at the loss of her love. Gerald comforted her most that night, talking with her, hugging her, trying his best to help her through the pain. After a weeks time passed, things began to go back to normal. He continued his studies of the arcane, but often times at night practiced with his fathers greatsword.

Ten more years passed as he practiced with both steel and spell, learning to fight effectively with the two. Three months passed his twentieth birthday Anita, his mother, passed away from sickness. Having learned all he could from her, and knowing he could not simply live in the home of his mother and father, he set out seeking adventure.
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Old 08-14-05, 09:16 AM #2
Leanthar
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Default RE: Gerald Ambrose

Approved. Have fun.
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