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Character Approvals The characters on this board have been approved by a GM and may be played online, in the world.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 08-16-05, 05:44 PM #1
regentwill
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Default Grinst Gurar

Full Name: Grinst Gurar
Age: 18
Class(es): Barbarian
Race: Half-Orc
Subrace: Half-Giant
Alignment: chaotic good
Deity: None

========================================== Grinst Gurar ================================================== =

Appearance: A massive creature, standing just under eight feet tall, Grinst has obviously spent a hefty portion of his life as a laborer. His hands are chapped, and his muscles are large, almost too large for even his frame. Altogether, he seems good natured, but there is a temper to him. When he gets frustrated, or feels someone or something he cares for is threatened, he goes into a rage that instills fear into his enemies, looting loose a shout that feels as though it shakes the very earth beneath him.

================================================== ================================================== =======

Background: Grinst was born to Ungretchen, his mother, who was a giant. No one knew who the father was, and Ungretchen never made mention of the humans name. When he was a youngling, she abandoned him near a farmhouse. Even at three years old, he wieghed close to 80 lbs, and could lift most things a grown man can. The farmer, Joric Burrow, took in the young giant, never having met a wife, and thus, never having children. He raised to boy as a farmer, teaching him to tend crops and create things with his hands, which Grinst enjoyed doing most of all.

When Grinst was fifteen years of age, he could lift wagons with his bare hands, and could perform the work of ten men. His father, as he had referred to the farmer, had become a successful tender of the crops, and was made wealthy by his sons work. Grinst and Joric got along well enough, like any father and son they had their moments of disagreeance, but nothing crippling. Grinst's biggest regret was that he was never given an education, and could not read. His made his concern known to his father, who seemed to realize for the first time that as much work as his son could do, he could not read the simplist of sentences.

Begrudgingly Joric pulled the old books out of the attic and decided to teach his son how to read in common, but before he could begin the instructions, he had a heart attack one morning while plowing the field. Unable to help his father, Grinst wept inside the farmhouse for three days, and realizing he would be unable to tend the farm without his father, he decided it best to leave and find a life for himself.

Since then, he has spent three years scouring the lands for adventure and wealth, living off the good will of others for deeds done. Always willing to help in a tight situation, and always willing to defend his friends, he has earned a name for himself as a simple farmer boy with a heart of a noble.

Over the course of three years, he made many friends, as well as many enemies. Though he was steadfast in his morals to uphold the honor of his father and his name, his temper soon became widely known. The land around his fathers farm soon became a dangerous place for him, as rumors circulated of him destroying entire buildings in fits of rage. Now, this was not entirely true, but nevertheless, the people feared him for his mixed blood. After some time, even his friends would not be seen with him, fearing the reprocussions of their actions.

What began as hate, eventually moved to violence, as it often does. While his temper was true, it was also true that normally, he would not hurt a fly unless it tried to hurt him first. Even then, he would avoid it if he could. Now with humans, he would never want to harm them. The people soon realize this, and taunted him, throwing rocks and stones at him wherever he passed. Even children joined in the "game" to see who could hit him the most. Many times, Grinst felt the desire to let go, to rage, and teach the humans a lesson, but he remembered what his father had taught him. The humans were little match for him, but that does not mean he should attack them. Rocks hurt, but only very little. It was the words that hurt him most of all.

After he turned eighteen, it was all too much for him. His face and name were known throughout the land as a monster, or a coward, or a vicious killing machine, or any other number of things the people chose to believe. Finally, one night, he left his friends suddenly, dissapearing into the night never to be seen again by those that knew him.

For months he travelled the land, seeking a place of tolerance, a place that might accept him. Often times he earned enough food to keep him alive by working on various farms, after the farmers had gone to sleep for the night, he would come in and tend to the crops, taking only what he needed to survive, but performing a weeks worth of work in return.

One night, while working on a farmers crops, he overheard the man and his wife talking about an outpost named Hlint, a place where Half Giant, Orcs, and Ogres were all accepted. The man cursed the land before falling asleep. Grinst decided that night he would look for this land called Hlint and make it his home, praying to whatever god could hear him that they might accept him for who he was.

================================================== ================================================== =======

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Old 08-17-05, 02:29 AM #2
Reventage
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Default RE: Grinst Gurar

The bio needs to be a bit longer to be approved for the special subrace. Please tell us a bit more about his personality.
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Make your choice, adventurous Stranger;
Strike the bell and bide the danger,
Or wonder, till it drives you mad,
What would have followed if you had.
- C.S. Lewis
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Old 08-17-05, 08:22 AM #3
regentwill
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Default RE: Grinst Gurar

Updated
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Old 08-18-05, 08:30 AM #4
Reventage
Mind Flayer
Characters

Join Date: Jan 2004
Location: In Hollow Halls beneath the fells
Posts: 1,188
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Default RE: Grinst Gurar

Approved.

Remember that the subrace stat adjustments are applied after you create the character and enter the game.
__________________
Make your choice, adventurous Stranger;
Strike the bell and bide the danger,
Or wonder, till it drives you mad,
What would have followed if you had.
- C.S. Lewis
Reventage is offline Reply With Quote
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