Layonara
Layonara Fantasy Wear
Advertise on Layonara
Layonara (nwn/sou/hotu-1.69)
Version 3.21.1
Threads: 35,460 • Posts: 250,745 • Gallery Images: 10,434 • Members: 8,550 • Online: 32 (Guests: 13)
Home Forums Gallery Classifieds Stores Donate
Go Back Layonara > The NWN Persistent World > Character Development > Completed World Leader Quests (WLDQ's)
Layonara Fantasy Wear Shop Amazon
Calendar Search Today's Posts New Players Layonara Links Mark Forums Read Register

Completed World Leader Quests (WLDQ's) Congratulations! Everyone in this forum has passed their World Leader Development Quest (WLDQ). Any character that passed the now phased out Epic Quest (ECDQ) is also listed here.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
Reply
 
Thread Tools Display Modes
Old 02-28-06, 11:25 AM #1
EdTheKet
The Loremaster
Characters

EdTheKet's Avatar

Join Date: Jan 2004
Location: Amsterdam, The Netherlands
Posts: 5,909
Thanks: 215
Thanked 894 Times in 508 Posts
Default Brac'ar Fireface

Character Name: Brac’ar Fireface Current Level: 20 EXP to Level to NEXT level : 660k or so
Original bio:
No longer on these forums, so starting with it below.
An update on your bio (what has happened in your life up tothis point)—
This is a story of magic and friendship, a story of a fascination and a thirst for knowledge, a story of coming to power and acceptance, a story of dwarves and dragons, a story of taints and insatiable curiosity, this is the story of Brac’ar Fireface, dwarven wizard, tailor and scribe. (And the occasional infuser.)
Thirty years or so ago, Brac’ar arrived in Hlint. A dwarf mage, clad in black and red, and fascinated by fire magic. A dwarf who, until not too long ago, never showed his face, not even to his closest friends.
You see, Brac’ar ‘Fireface’ Kilring, or Brac, as he’s more commonly known had an accident when he was still living in Shoufal with his parents. The accident, which was actually his fault and burned his father’s smithy to the ground, scarred one half of his face with horrid burn scars, caused by a splash of molten iron hitting him in the face. But, let us start at the beginning…
Brac’ar was born in the city of Shoufal, on 26 Cold-Hammer, 1314, as Brac’ar Kilring, son of Talril and Durlynn Kilring. Brac’ar had a childhood not unlike any other dwarf. His parents ran their own smithy, trying to make a living making cutlery and small weapons and the occasional armor. Brac’ar did not have any older brothers or sisters who could look after him, so as soon as his mother was able to take up her smithing again after birth (and that is pretty soon for a dwarven female), Brac’ar was put in a cradle close to the smithy’s raging fire. Unfortunately for his parents, after a couple of weeks, every time they tried to take him back to his bedroom, he would not stop crying until he was close to the fire again.
As he got older, Brac’ar still did not want to sleep anywhere but near the smithy’s fire. As is normal for a good, young dwarf, he started apprenticing to be a smith and he thought he was pretty good at forging knives and forks, however, his father Talril thought otherwise. And as fathers go, they’re usually right…
Brac’ar decided to prove him wrong, on the 18th day of the month of Dry-Axe, he decided to craft his master piece, but he would need a very hot fire. During the weeks leading up to this day, he had secretly stowed away some coals form his father’s supply every day, and now he would use them to forge his father’s largest chunk of iron ore into the keenest sword ever forged on Layonara!
Like his father taught him, he got the fire blazing, however, at the point his father usually deemed the fire hot enough, Brac’ar decided it wasn’t nearly hot enough. He wanted to hear the flames roar before he would start his forging. Using all his strength on the bellows and adding coal to the fire, it grew hotter and hotter, the iron long melted and glowing a fiery white. Fascinated with this glow and the heat, Brac’ar looked closer and closer at the molten iron. Suddenly, a piece of the chimney, not built for the heat radiating from the fire, fell down, into the molten iron. The iron splashed everywhere, and large drops of molten iron hit Brac’ar in the face. Then he knew nothing but heat and fire for a very long time…
Several months later, on the 11th day of the month of Cold Steel, Brac’ar came to to the sound of a prayer. It was a familiar prayer, a prayer to Dorand, which his father always uttered at the beginning of the day, but this was not his father’s voice, but a strange one. When he opened his eyes, he recognized the garb the dwarf was wearing as those of a cleric of Dorand. It turned out that after the accident, his parents had summoned a cleric to take care of Brac’ar’s burns and the cleric had been praying and tending his burns at his bedside ever since. During his next few weeks of regaining his strength, Brac’ar learned a lot about Dorand, but did not feel any calling to take up service and become a cleric, even though his recovery was mostly due to the administrations of Dorand’s cleric. However, feeling he had shamed his father and made a fool out of himself, he did not want to become a smith either. He also did not want to stay in Shoufal anymore, where everybody could see his burned face and now called him Fireface, and remind what a fool he’d been. Nevertheless, despite his accident, he still did have his childhood urge to be close to fire, in fact, since his accident the urge had increased, he even felt fire within him now, so to speak. He simply could not stop thinking about fire and how it almost seemed alive. So he did what most of the dwarves shudder to do, one night he left his home to go out into the world and to learn more about the nature of fire, and on how to use it.
He did not go far at first though, in the foothills of the Berhagen Mountains, he encountered a dwarf called Garrim, who was a hedge wizard of sorts. After some pleading, he agreed to take on Brac’ar as his apprentice and it is from Garrim that Brac’ar learned his first cantrips. Unfortunately, the apprenticeship did not last long, as barely a year after it had started, Brac’ar decided that living the life of a hedge wizard was not his thing either so he set out again. Brac’ar did return one day when he was a bit more skilled, only to find scorchmarks where Garrim’s hut had stood.
Then one day he woke up in front of a strange dragon, and found himself near a town called Hlint. There, he slowly started to make friends, uncertain at first and always wearing either a helmet or a hood to avoid people seeing his face. It did not take long for him to get know as the red dwarf with the flaming staff, and his muttering of the word “Fascinating” has driven many of his companions (or librarians at the numerous libraries he visited) to despair.
Shortly after his arrival in Hlint, Brac’ar was involved in the dealings of dragons already. One of his most brave, or most foolish, that remains to be seen, feats in his young days were his foiling a plot of Fisterion, the King of Dragons. Fisterion, you see, was searching for an amulet that would make him immune to cold, one of his few weaknesses. Brac’ar and his friends, chased by Fisterion’s minions, managed to retrieve it before he did, and using his magic, Brac’ar managed to destroy the ancient amulet by melting it with one of his fireballs. Of course, it took him a few months to stop looking at the sky every minute to see if a dragon would swoop down and burn him to cinders. That’s also when he bought the robes he wears now still, they will protect him from fire, at least hopefully from the worst, should Fisterion ever decide to get his vengeance. Dragons don’t forget after all. In these early days, our mage also brushed against the affairs of drow, and the first appearance of scorpions. An organization called the Dark Defense, which eventually turned out to be sponsored by the drow, was involved in destroying the crafting houses throughout Mistone. Brac’ar and several of his friends, among them Reventage D’vinn, a priestess of Ilsare, Gotak Gungur, a dwarf with an axe put a stop to this and managed to chase the Dark Defense deep into the underground. It was there that they first heard of the scorpion and that the scorpion would return. At that point in time, Brac’ar was blissfully unaware of what or who exactly the scorpion related to, and it was not until far later, after several scorpion statues had appeared in front of various temples that he learned that it was one of Blood’s generals, the drow Milara.
In these days, our dwarf hadn’t set foot off Mistone yet, finding plenty of opportunities, and plenty of libraries on the continent. Often accompanied by Reventage and Gotak, but also by others with now illustrious names as Athus Dephillie cleric of Aeridin, Rhizome a druid, Plenarius Ashaley a cleric of Katie, Reggub Hillhop a fire-mad halfling, Berris Cole a rogue if you’ve ever seen one, Triba Gues the Littlest ranger, Llunieninque Artuile'rosse an elf wizard, Enzo Reynolt also a ranger, Alexei Petrovichy another dwarf mage, Xiao Lin a monk, and many others.
It was also during this time that Brac’ar picked up the art of scribing spells, soon making a name for himself as one of the more accomplished scribes. In addition, he also started tailoring, focusing mostly on bags that reduced the weight of their contents.
Unfortunately, one of these stalwart companions, Gotak Gungur, was taken by the Soul Mother after an unfortunate death due to death magic. It took Brac’ar several months to get over this loss.
Of course, our mage wasn’t the only one saddened by Gotak’s death, and one night as he was talking to Reventage, she gave him a stone, a soulstone, in case she ever got lost, which she wasn’t planning on mind you, Brac’ar might be able to find her. Fortunately, our fiery wizard hasn’t had to use it yet.
But before we forget, we must revisit our wizard’s home. Apart from several covert visits, it was not until around 1375 that he went back to Shoufal at the urging of Master Silverhammer, a dwarven master smith whom he helped create his last masterpiece before his death a few years before. Brac’ar traveled here with two his friends, Reventage D’vinn and Plenarius Ashaley, whom he, for the first time ever, showed his scarred face prior to them entering Shoufal. Somewhat to his surprise, they didn’t treat him any different then before. Boldened by this, they entered Shoufal and went to the Kilring smithy. You see, Silverhammer had given his journal which detailed how he worked to Brac’ar so he could give that to his father and perhaps make amends for leaving all that time ago. When he first came home, he was almost hugged to death by Durlynn, but his father was still quite angry at Brac’ar ruining his smithy and leaving. Even with this journal of Silverhammer, Talril wasn’t too forgiving at first, but eventually turned around after his hammer and the journal were stolen and Brac’ar, with the aid of his two friends, retrieved them from the caves beneath Shoufal preventing a kuo-toa invasion from a subterranean lake system while at it, thus showing to his father that you don’t need to cleave skulls with an axe to hold your own as a dwarf.
As of that date, Talril Kilring is expanding his smithy, doing rather well now that he can refer to Silverhammer’s journal.
During the adventure to return his dad’s hammer and the journal, Brac’ar also encountered his old master Garrim again, who came to his aid when all seemed to be lost. It turned out that Garrim was no regular dwarf but an azer, a dwarf from the plane of fire. The scorch marks Brac’ar had found at his hut all those years ago were caused by the gate he used to return home, not by him burning to death as Brac’ar had initially thought. Pleased to have made things up with his parents as well as with knowing that his old master is still alive, albeit on another plane, Brac’ar left Shoufal again, proud of his dwarven heritage, confident in his abilities and convinced that his friends didn’t care about his scarred faced or the stupid mistake he made that caused it.
Now having really come into his power, our dwarf mage traveled the world far and wide in search of other fascinating things. In 1377, Brac’ar was involved in retrieving an ancient artifact called the Chasuble of Rofirein, which also led to the discovery of the tomb of Toran’s first paladin, Navarre, only to find that his corpse had been stolen by the drow for some nefarious purpose, which we shall address later in this story.
First, we shall talk how our mage was, well, instrumental, in the rise of a new Harper of Ilsare, which was in 1379. It started with a discord on the winds which affected people in a strange way. They started to shout at eachother, get into hefty fights and even kill one another. Our dwarf and his friends Reventage, Athus and Ozymandias soon learned at Hlint’s temple of Ilsare that something had to be wrong with Ilsare’s Harper. As chaos in the streets intensified, they set out south, towards the source of the discord, which they eventually found on Rilara, in a cave. There our dwarf and his companions battled their way through scores of demonic creatures, who, upon close examination, bore the mark of no other than Milara. Deeper into the cave they went, the volume of the sound becoming almost tangible, it continued to throws itself against them and on they pressed into the cave, where the vibrations of the disrupted music echoed stronger and stronger, and then they came upon a man. He was wielding a blade, which was the source of the sound, and started mocking Brac’ar and his friends. It was clear that he wasn’t a person to be argued with so they attacked. Of course, he was no match for the companions and eventually was defeated; his blade however, continued to send out the discordant harmony and vibrated with power. Reventage, using our tailor’s sewing kit, managed to detach them from the blade, they were very fine silver wires and looked very much like strings. Having removed them did lessen the strength of the discord, but by no means had the Harmony of Life returned back to normal. Back in Hlint they learned of an ancient verse to retune the strings so they set off to Dregar, just before they left however, the statue of a scorpion appeared in front of Ilsare’s temple. The goddess of Reventage now really was under attack by Milara. Eventually, they went to Roldem, and, after being beset by numerous drow and being saved by an Az’attan cleric, they arrived at the cave where the strings needed to be retuned. Before they could do so, however, some riddles had to be solved, where the lore of our mage was quite useful, leading to the discovery of a golden harp frame. After Reventage had retuned the strings and strung them onto the frame, the new Harp was finished. However, all was not well. Almost immediately it started decaying, so something was still wrong with the Harper. They traced the Harper back to Karthy, where he had been separated from his Harp by followers of Xeen. Following the trail of the Harp, our wizard and his friends ended up with a mage in the swamp of lost souls. The mage told them what he knew, but while he did so he moved into a pentagram. Our mage tried to disrupt the pentagram, but was too late and he was turned to stone. It wasn’t until Reventage had agreed to the demands that Brac’ar was released. On they hurried towards the Wolfswood, where the Harper was held. Fighting their way through more of Milara’s fiends, the companions made it deep into the cave, only to be blocked by walls of blades, the new Harp deteriorating at an alarming rate. No magic or physical means seemed to be able to influence the barrier, until Kobal prayed to Rofirein and a small golden bridge appeared above the blades. Faith was the key and with the aid of Dorand, Ilsare, and Katia, Reventage, Plenarius and Arestes also crossed, only to come face to face with their nemesis, Milara, who after briefly looking at Reventage, slit the Harper’s throat and disappeared. Chaos erupted, discord reigned, and as the Harper was slowly dying, Reventage kissed him on the forehead, the heart and the mouth, just before the Harp fractured into pieces the dying Harper sighed and the Harp, suddenly made anew and shining, erupted into song. Images, colors and sound materialized around everyone, and sheets of metal and magic formed around our dwarf, making gentle waves of blue light upon the cavern floors. The notes form a singular word: "Fascinating", before moving on to the others, and in the end intertwining and mixing around Reventage, playing a new Melody, the story of the Harper of Ilsare.
After this grand and fascinating adventure, our wizard did not settle down, not at all. It was time for his explorations to take him to another continent, the demon infested lands called Xantril and not long after that, to the breathtakingly beautiful continent of the elves, Voltrex. On Xantril, in the Fort of Last Hope, Brac’ar was intrigued by a tower that stands there, a grey-black tower, pointing into the sky as if trying to rival with the peaks of the Demon Mountains. Unfortunately, it was well warded by a strange combination of transmutational and evocational magic and our mage wasn’t able to enter, but is still determined to return there one day.
After this, the story of our hero turns to a darker side. At the request of Ozlo, a strange man inhabiting a tree in the Great Forest, a group of adventurers was asked to make the chromatic dragons agree to ally for a single cause. This needed to be done so that they would be busy and Ozlo could bring the lost metallic dragons back to Layonara. What this cause would be, would be up to the adventurers, as long as they returned to Ozlo with proof. It is from Ozlo that Brac’ar learned that three dragon gods used to look after the Weave, whereas now only Lucinda and the Seven Sisters do.
As allying against Blood is clearly not cause enough, because else they would’ve done it by now, Brac’ar came to the conclusion that it would need to be something else. And what else than attempting to bring back their gods, and specifically, their gods’ who were involved with the Weave. That might just be the cause they can all rally behind, because, our dwarf reasoned, who wouldn’t want to be involved in the return of a god? It’s easy to see that if somebody aids a god in returning, he could expect large favors or power from the returning god. That’d probably be incentive for any power-hungry dragon. You see, Ozlo had also mentioned that to vanquish Blood, the Weave needs to be strong. In the past, it had three dragon gods as stewards, and now only Lucinda, it would stand to reason, or at least the reason of our wizard, that Lucinda could use a hand.
The adventurers first traveled to the lair of the green dragon, Fezrekthania, the Broken One and our dwarf was elected as spokesman, even though people did not agree with his theory. Not entirely certain of her, he first mentioned that the dragons could meet with the Sisters, which led the dragon to smash him down and make a wound in his upper leg, pinning him to the ground. At that point, Brac’ar brought his idea forth anyway, and the dragon was intrigued. After retrieving a golden urn for her, it agreed to the deal if they could give it proof the other dragons agreed as well. She then flicked off a sliver of a scale and had a drop of her blood fall on it, that was her bond that she’d do as she said, as long as the others agreed as well. A request of Brac’ar to have the wound healed was ignored completely, so Brac’ar left, staggering.
While he would have liked to, Brac’ar was not present at the deals with the other dragons, but once they had all agreed, Brac’ar was there when they returned to the green dragon to show her the proof. When they arrived however, things did not go completely as planned, as it turned out that some dragons had agreed to an alliance against Blood, whereas the Green was still under the assumption that they’d be going for the Weave. Apparently, some of the more single-minded adventurers thought that the Weave wasn’t theirs to offer so they could not tell the other dragons that. However, Fisterion had learned somehow learned of Brac’ars idea and had the party tell him about it. He ven extended an invitation to our wizard to come and talk about it once. An invitation that our wizard still needs to take him up on, and probably will due to other events which we will tell about later.
In any event, it was of course true that the Weave was not something that could be given away, but that wasentirely beside the point our mage was trying to make. You see, Ozlo’s demand was to unite the chromatic dragons under a single cause, what cause mattered not. Whether they agreed to fight against Blood, try together to gain control of the Weave or agree burn the Great Forest to the ground, it was all the same. As long as they were busy doing whatever they agreed to be doing, then Ozlo would tell the adventurers about the metallics. Unfortunately, that message had not come across, especially to some Lucindites, but that was probably to be expected. There our wizard was again, sprawled on the ground in front of Fezrekthania, the Broken On, last of the Green Dragons to roam Layonara, talking about the other dragons.
And, as it turned out, trying to talk the adventurers out of the mess and get the Broken One to agree. Thinking quickly, our wizard twisted the story somewhat into that the others agreed to fight Blood together but that in order to defeat Blood the Weave would have to be strong and who else to make it strong like in its old days than the dragons.
However as he was lying there in front of the magnificent beast, Fezrekthania forced that green sliver of one of her scales, together with a drop of her blood into the still festering wound she had created during the previous meeting.
“Dragon marked you are from now on”, she said, “the sliver unable to be removed from the wound. Every dragon can now mark your passing through the world” Whether it is true or not remains to be seen, but it will not have been a nice thought for our dwarf. And that is not all that happened there, barely having left the lair of the Green, and straggling behind the rest of the group Brac’ar encountered the most feared person on the face of Layonara. Sinthar Bloodstone.
in a voice that sounded as if it wasn’t really coming from his body he said:
“You make deals with dragons?” Our dwarf replied with what probably wasn’t the smartest remark he ever made "If I did, wouldn't you know it?".
Blood started incanting and our rather limp dwarf tried to run. A truly hellish ball of magical energy that seemed to come from nowhere descended upon him, but his arcane defenses withstood the initial spell. Aided in my walking by Reventage, our mage, still carrying the four slivers of the other dragons as well as the fifth inside his leg, made his escape. Two others, Talan Va’lash and Kobal Bluntaxe actually charged Blood, buying our dwarf the time he needed to get away. A few days after that, rumors of Blood’s soldiers hauling away the corpse of a green dragon abounded, which in a way made Brac’ar sad, as it was the last of the green dragons.
Luckily, there was plenty of other things to fascinate our curious dwarf, like the locating of the elven Great Library that was lost centuries ago. Setting sail from Ulgrid’s dwarven fortress, and becoming quite the accomplished shipcaptain, Brac’ar and companions sailed across the seas of the Underdark for several weeks, trying to relocate the Library. When they finally did, and managed to enter the library, Brac’ar met the fabled librarian Arenski Prielarn Prielarn, surrounded by scores and scores of books. Unfortunately, with the relocation of the Library starting, Arenski’s task was done and he passed away, but his memory lives on in the new Great Library, constructed near Saida on Voltrex. When our explorer returned from Voltrex he went to the High Forest in search of the Striker of Fear. She is one of the Seven Sisters and possibly able to remove the sliver form his leg and heal the ever-festering wound. However, their talk was disturbed abruptly, evil roamed the forest, going south. She went to follow it, telling him to seek her the Elven Woods on Voltrex if he wanted to live. Brac’ar also went south towards Hlint and as he came close he could see it burning. In the center of the burning town he stood, calling down fire from the sky in rage. Sinthar Bloodstone had come to Hlint, and after laying waste to three quarters of the town, he left.
After all these travels, mostly on the far side of the world, our dwarf returned home to Shoufal and then back to his old room at the Wild Surge in Hlint. However, all was not well there. Drow had occupied Spellgard when he was away, and adventurers had been poisoned to ensure they would not interfere. The search for a cure was under way, and only a few more ingredients were needed, one being a flower from the Grove of Az’atta, somewhere in Underdark. Of course, our mage agreed to help, and down they went. It was a dangerous trip, as the drow were amassing armies under a new general. A powerful undead, created from noting else but the remains of Toran’s first paladin, Navarre. One has to wonder what would have happened if our dwarf had arrived in time to stop the theft all those years ago. But we digress, it was during this trip to find the flower that our scribe obtained another draconic taint. You see, the party encountered four strange pillars, the first one first being dismissed as the party was in a hurry to get to the flower, however, the second one was emanating by a strange, almost seductive force. As our wizard tried to investigate this using his magic senses, he was met by waves of green force, which eventually also turned out to have settled inside him. Gathering his willpower and using every bit of skill he possessed our mage tried to expel it from inside him. It was, however, in vain, a powerful force that corrupts and betrays which pushed decay from within had taken residence inside him. He did manage to glain a glimpse of a shadow dragon, which he recognized as the great Shadow Dragon that resides in the Underdark, the one called the Deepening Dark.
And the pillar seemed to recognize our dwarf as one of its own now. Considering the force was already inside him, Brac’ar touched it and found himself facing a female figure, who told him her tale. When he emerged, they pressed on deeper encountering the third and fourth obelisks, which Brac’ar also touched, and which also were the home, for lack of a better word, of female figures. After successfully retrieving the flower, they returned to the first pillar they had found and our mage touched this one as well. From these four female figures, Brac’ar learned about the gifts of Light, Sound and Shadow the T’oleflor had bestowed on the elves, how these were corrupted by the power of an ancient draconic artifact known as the Diadem of Souls and how this eventually led to the origin and nature of the drow. And the words that the last of the female figures uttered “You could enter the pillars, because the Diadem allows its own to pass, the parts that are not its own stay within.”, often hound his dreams. Is he then the Diadem’s creature, and are there parts of him left inside those pillars? Or was he already tainted completely that no parts of him reside within. Regardless, it is a good thing that the taint will not become fully active until the Diadem is activated again by a ritual, one the drow probably seek to undertake. In any case, since he emerged from Underdark with this second taint, our dwarfs skin is green.
Some time passed as our tainted dwarf resumed his studies of magic, until recently he got involved in something else.
Ages ago, or at least how I understand it, a fight broke out between Lucinda and Ilsare, Two clerics, Emily of Lucinda and Narsil of Ilsare, who loved eachother and planned to marry were caught in this divine fight. Love turned to hate and they summoned devas to finish the other one off. However, like Emily and Narsil, the devas loved each other as well, battle ensued and both devas died, which finally made the goddesses realize they were wrong to fight. Now there are flowers that grow every year in Spellgard, and in the flowers it is said you can see the faces of the devas. These flowers came from the feathers of the devas when they died, however, now they don't grow because of some leeching force.
To make a long story short, our wizard and his friends traveled to a tower in the High Forest, which was reputedly Emily’s. There, Brac’ar got infected with some spore, slowly transforming him into a demonic creature. Luckily for him, a unicorn’s horn was found which, when wielded by Plenarius, could cure people if he wished it so. Plenarius did this, halting Brac’ars transformation, and also diminishing the taint of the Diadem, as his skin was no longer green. Closer examination with his magic senses however, showed that it was still there, coiled around his heart like a viper…
As he returned from this tower, and was talking to Triba in Hlint, she passed him a pouch.
The pouch contained two interesting objects. The first one is a blue sliver, about the size of a human hand, glistening with what seems a glassy surface and infused with much magic. The second object is a small flask that is full of a dark soil with many small charred rocks filling its contents.
Upon examining the sliver, soon realization hits that it is a small scale of a dragon. The most interesting aspect of the scale is the fact that strange magic still lingers within it. Not the magic sourcing from the uniqueness of its origin. But a more distant magic, recognizable patterns of the Weave, the sliver seems to resonate with a distant host.
The soil in the vial is much akin to that of volcanic grounds, small bits of charcoal and aged darkened explosions, riddle the already darkened contents. Yet the soil has seemingly been crushed into finer samples of what normally volcanic remains are. Perhaps crushed by mortar or simply washed off by the sea.
The vial also contained a small note, "The soil where Pyrtechon's most precious lies in resting." So there our mage sat, another sliver, clearly from the blue dragon known as the Long Storm that still lives on Dregar, and soil from the mounts of Firesteep, crushed by the mighty claws of Fisterion. Brac’ar adds the vial of soil and the sliver to his pouch that also contains the others, the ones from the Deepening Dark, the Black Plague, the Long Storm and Fisterion. Staring out of his window, the day fades finally to night, as possibilities open to remove taints from the past or bend them to his will.
The was the story of Brac’ar Fireface, once an insecure, aspiring dwarven wizard afraid to show his face, now a mage of power, proud to be a dwarf.
Where the story will go from here, no one knows, but one thing is certain, it will be fascinating.
----------------------------------------------------------------------------------------------------------------------
What do you think should/could happen to your character during Epic Levels?
As you can read above, Brac’ar was involved in a lot of stories and plots, which are fleshed out in more detail in his Journal entries here: http://www.layonaraonline.com/forums/forums/thread-view.asp?tid=4019&posts=23&start=1 A journal which I continue to expand. I’ve only briefly touched upon the Angel’s Tear series, as the episode in the tower of Emily was relevant to a temporary diminishing of the taint of the Diadem.
So what do I think could happen during Epic Levels? I’ve never had a predetermined plan with Brac’ar, I made him grow with the flow, so I have no predetermined plan for epic levels. However, as became clear in the above, Brac’ar now has a sliver of the green dragon with a drop of blood on it permanently present in his leg as well as a taint caused by the Diadem which was fashioned by the Deepening Dark. I expect that these taints will greatly influence Brac’ar’s further development, either by having them removed in some way, or being permanently changed by one or both of them. I also intend to take Fisterion up on his offer of talking with Brac on his theory on the Weave and the dragon gods that tended it before, and bring up the taints with him. With all these chromatic dragons, Brac is also curious about the metallics that have returned, and maybe they can assist him with the taints.
Then there is also the mysterious tower in the Fort of Last Hope which Brac’ar still would like to try and enter, but that was before the draconic taints so he has a different priority now.
Of course this begs the question if getting cured from the taints as goal is ECDQ material.
Thank you for your time reading this (sorry for the length! Well, not really ), if there are any questions, let me know.
__________________
New Players Start Here: http://www.layonara.com/lore/StartHere
Read the FAQ Here: http://www.layonara.com/faq.php?faq=...q_layonara_faq
Latest Files Needed to Play: http://www.layonara.com/local_links.php
Donate to Keep This Server Alive: http://www.layonara.com/donate.php
EdTheKet is offline Reply With Quote
Old 02-28-06, 11:32 AM #2
Leanthar
World Creator

Leanthar's Avatar

Join Date: Jan 2004
Location: Oakhurst, Ca.
Posts: 11,892
Thanks: 960
Thanked 1,105 Times in 364 Posts
Default Re: Brac'ar Fireface

Approved. Grab a GM that you wish to have run the quest but keep in mind the time off schedule as well as the waiting lines.

Nice lengthy world involvement there !!!
__________________
Leanthar

New Players: Click on the "New Players" Link
Read the FAQ Here: http://www.layonara.com/faq.php?faq=...q_layonara_faq
Donate to Keep This Server Alive: http://www.layonara.com/donate.php
Leanthar is offline Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -7. The time now is 05:18 PM.


© 2007 Layonara Studios, LLC All rights reserved. Layonara is a registered trademark and copyright of Daniel R. Scott.
Privacy Policy - Terms and Conditions Of Use

Search Engine Friendly URLs by vBSEO 3.0.0