| General Discussion If you have anything off topic to say or you are unsure where to post, this is the place to do so. | | Welcome to the Layonara forums!
Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.
Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.
After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.
There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.
We're confident that you will find what you are looking for, and likely, substantially more.
Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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03-28-06, 12:47 PM
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#1 | | Gamemaster Join Date: Jun 2005 Location: Utrecht, The Netherlands
Posts: 2,498
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| NWN2.com finally online Took long enough. *sighs* www.nwn2.com
EDIT:
Check this out  | | |
03-28-06, 12:58 PM
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#2 | | Mind Flayer Join Date: Jan 2005 Location: Lake Elsinore, CA
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| Re: NWN2.com finally online wow... that is beutiful | | |
03-28-06, 01:01 PM
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#3 | | Gamemaster Join Date: Jun 2005 Location: Utrecht, The Netherlands
Posts: 2,498
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| Re: NWN2.com finally online I know, they haven't put any screenshots of creatures on the site yet. But just the surroundings are so beautiful on their own. Very realistic. | | |
03-28-06, 02:47 PM
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#4 | | Giant Join Date: Sep 2005 Location: OKC,OK
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| Re: NWN2.com finally online Now that is cool
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IN TIME THE STUDENT BECOMES THE MASTER
"a hero is no braver then an ordinary man he is just brave 5 minutes longer"
"courage is fear holding on a minute longer"
"he who fears being conqured is sure of defeat" | | |
03-28-06, 04:04 PM
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#5 | | Beholder Join Date: Apr 2005 Location: Beavercreek, Ohio
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| Re: NWN2.com finally online hmm. I think I smell my video card frying. That is a sweet shot.
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03-28-06, 04:09 PM
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#6 | | Ancient Dragon Join Date: Oct 2005 Location: Look at me still talking when there's Science to do...
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| Re: NWN2.com finally online My video card just suffered a heart attack, so don't feel alone.
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That his heart is a seething mass of black evil, there can be little doubt. ~ Darkstorme, on Barret Glib. | | |
03-28-06, 05:00 PM
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#7 | | Character Approver Join Date: Sep 2004 Location: Texas Tech University Architecture Building
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| Re: NWN2.com finally online
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"Nindyn vel'uss kyorl nind ratha thalra elghinn dal lil alust." - Drow Proverb
"Those who watch their backs meet death from the front." -Drow Proverb translated to Common
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03-28-06, 05:31 PM
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#8 | | Red Light Goblin Join Date: Feb 2006
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| Re: NWN2.com finally online Holy ...!
Layonara will look spectacular... | | |
03-28-06, 08:11 PM
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#9 | | Adamantium Golem Join Date: Mar 2004 Location: In my Mind
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| Re: NWN2.com finally online Click Community
Scroll down to NWN 2 Persistant Worlds
Now we wait on Leanthar to explane how he pulled that off. I'm going to be running overtime now.
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Sincerely Yours
Ozymandias
Incompetent good actions will bring only tragedy.
All posts made by myself, go thru Microsoft Word. The spelling is their fault.
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03-28-06, 08:18 PM
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#10 | | One Root Join Date: Mar 2004 Location: Toronto, Ontario, Canada
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| Re: NWN2.com finally online The order of that PW list is interesting too.
*wonders what's the deal there*
__________________ "Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." -- Brian W. Kernighan | | |
03-28-06, 11:37 PM
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#11 | | Beholder Join Date: Jun 2005 Location: UK
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| Re: NWN2.com finally online Hummm
Been doing a small bit of work on a PS3 game and well NW2 looks kind of ok Still all Polys and Sub-dives for the critters ?
Shaders good, would like to see the interaction levels
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*The Shawshank Redemption
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03-29-06, 01:23 AM
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#12 | | Gamemaster Join Date: Dec 2005 Location: Sweden
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| Re: NWN2.com finally online I hope that they'll make a proper server software now... One that can handle 100+ players, that is. 
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"Nothing is impossible because impossible itself says I M Possible..."
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03-29-06, 02:01 AM
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#13 | | Beholder Join Date: Jan 2004
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| RE: NWN2.com finally online Looking very good, what the team can make of it will probably be a players dream.
PS. Are there any benefits to sitting in the PW list? | | |
03-29-06, 02:14 AM
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#14 | | Gamemaster Join Date: Dec 2005 Location: Sweden
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| Re: NWN2.com finally online I think the servers on that list gets the toolset earlier than others...
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"Nothing is impossible because impossible itself says I M Possible..."
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03-29-06, 02:16 AM
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#15 | | Mind Flayer Join Date: Feb 2006 Location: Brazil (-0300 GMT)
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| Re: NWN2.com finally online When NWN2 comes out, I'll be ready.
My Geforce 6600 will suffer it, or else... Or else I'll buy a Geforce Number_Of_The_month-GT. 
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Ubi amor, ibi oculus.
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03-29-06, 02:45 AM
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#16 | | Beholder Join Date: May 2005
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| Re: NWN2.com finally online | | |
03-29-06, 08:36 AM
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#17 | | The Loremaster Join Date: Jan 2004 Location: Amsterdam, The Netherlands
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| Re: NWN2.com finally online Quote:
Click Community
Scroll down to NWN 2 Persistant Worlds
Now we wait on Leanthar to explane how he pulled that off. I'm going to be running overtime now.
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03-29-06, 09:16 AM
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#18 | | One Root Join Date: Mar 2004 Location: Toronto, Ontario, Canada
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| Re: NWN2.com finally online Quote:
Weeblie - 3/29/2006 6:23 AM
I hope that they'll make a proper server software now... One that can handle 100+ players, that is. | Nope, sadly it's 64 max still.
The networking engine hasn't had very many changes from the NwN1 codebase from my understanding.
__________________ "Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." -- Brian W. Kernighan | | |
03-29-06, 10:09 AM
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#19 | | Character Approver Join Date: Sep 2004 Location: Texas Tech University Architecture Building
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| Re: NWN2.com finally online Poop. They should change the netcode...just to make it faster.
Layo's on the PW list twice. Meaning we should get the toolset a week in advance...
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"Nindyn vel'uss kyorl nind ratha thalra elghinn dal lil alust." - Drow Proverb
"Those who watch their backs meet death from the front." -Drow Proverb translated to Common
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03-29-06, 10:45 AM
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#20 | | Administrator Join Date: Oct 2004 Location: Chicago-ish
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| RE: NWN2.com finally online Not anymore it's not. It was yesterday, but they must have fixed it. Ah well. ![]() | |