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General Discussion If you have anything off topic to say or you are unsure where to post, this is the place to do so.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

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We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 12-10-06, 05:09 AM #1
AbnerMojo
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Default Poison and Traps.

Is there a master list anywhere that has the specific statistics of poisons and traps by type and material?

My character has tried focusing on these two things. And there are a few things I just can't seem to nail down. Such as do all poisons have the same CR for the dex check to apply them? If not, what are they? What difference is there between a minor and average trap of a certain type? Stuff like that. I tried looking through some forums, but didn't find anything that laid out this information.
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Old 12-10-06, 05:30 AM #2
Lalaith Va'lash
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Default RE: Poison and Traps.

I'm not aware of any list that details that information. I do know the dex check varies for poisons, increasing as they become more potent.
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Old 12-10-06, 05:41 AM #3
Stephen_Zuckerman
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Default Re: Poison and Traps.

Itelletas should know what the DCs for poisons are, up to Dire Spider. Gods know I supply him with enough of the stuff.

The DC to apply shows up in the server message box, in your DEX check vs. DC X. The DC and damage can be seen when you Examine your poisoned weapon.

So just stock up, and then test it. Then you can post the list for the benefit of all.

EDIT: As to traps... The difference between Minor and Average is in the damage dealt. And so on and so forth. With the poison gas traps, I'm not entirely sure... Probably, though, they use the poison's Fort DC and damage.

The Reflex DC is based on the Set Trap skill of the one to set the trap.
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Old 12-10-06, 08:14 AM #4
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Default Re: Poison and Traps.

Poison gas is higher saves.
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Old 12-10-06, 08:43 AM #5
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Default RE: Poison and Traps.

Quote:
AbnerMojo - 12/10/2006 10:09 AM Is there a master list anywhere that has the specific statistics of poisons and traps by type and material? My character has tried focusing on these two things. And there are a few things I just can't seem to nail down. Such as do all poisons have the same CR for the dex check to apply them? If not, what are they? What difference is there between a minor and average trap of a certain type? Stuff like that. I tried looking through some forums, but didn't find anything that laid out this information.
Want to test some DCs in the Arena? We can go wander around Central and invade some houses, get some traps, and form a comprehensive guide to traps. It could be fun. Are you going to be around tonight? I'm really sore (Wii boxing is FUN!) and will be home at about 8:30pm EST.
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Old 12-10-06, 08:56 AM #6
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Default Re: Poison and Traps.

That sounds great, and a much quicker way to make some jink than taking it all from Cespar.
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Old 12-10-06, 09:02 AM #7
Eight-Bit
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Default Re: Poison and Traps.

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Stephen_Zuckerman - 12/10/2006 1:56 PM That sounds great, and a much quicker way to make some jink than taking it all from Cespar.
I could also just look in the toolset. Heh. 1 sec.
EDIT - Take a look in the toolset, select the trap you want (under the triggers option), then select the comment tab to see all the information. It should look like this..

Minor Tangle Detect DC: 10 Disarm DC: 22 Set DC: 15 Damage / Effect: Movement reduced by half for 3 rounds.
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Old 12-10-06, 10:34 AM #8
DeadHead Fred
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Default Re: Poison and Traps.

Does this help? http://www.nwnwiki.org/Trap
Not sure if the stats are valid...
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Old 12-11-06, 10:23 PM #9
Talan Va'lash
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Default Re: Poison and Traps.

nwnwiki is generally quite reliable.

8bit - I wouldn't count on the comments on the traps, many times bioware just copied the first blueprint they made and modified the stuff to change it to the next, and... forgot to update the comments. The save DC and search DC are visible on one of the other tabs though (forget the name of it atm.)
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