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General Discussion If you have anything off topic to say or you are unsure where to post, this is the place to do so.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 05-02-08, 10:44 PM #1
Chongo
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Default Essrantor's Veil Quest Announced

WELCOME TO THE QUEST SERIES: ESSRANTOR'S VEIL

For the past several weeks, a group of several GM's have been working with the writing team and lore experts to develop a quest series that would impact the lands you travel on Layonara. This series contains 11 individual quests, which are tied intricately to each other, hinging on each other's success.

The quest will begin with the High Boyer designating his esteemed counciler for war, Raker Estoum, to put forth the call of aid in a time of impending threat. The quest begins with that alone, an audience with one of the most highly respected individuals in the Boyer Kingdom at Boyer's Fort.

This quest will impact the world around you. It will play upon developing plotlines, and at it's conclusion - the lands of the Boyer Kingdom will face the changes that have sprung from your own efforts. It will require wit, perseverance, teamwork, and sacrifice from all the players involved.

So how does this work?

There are 11 quests in this series. They will occur next week at varying times that allow for attendance in all timezones. The introductory quest will cause several groups with different tasks to split up. This feeds into the other quests.

The separate quests will involve the groups designated to the task, and that group will be time bubbled in that lone plotline.

You can not attend quests that are outside your designated group.

There are three major branches to the quest, and in each below, you will see that the quests are each designated to a specific branch. This is the progression of each branch in all of it's quest segments.

There are three Finale's to this series, all feeding time bubbled repercussions of each success or failure from the other branches. While some are oriented towards higher levels, and other lower levels... the nature of the series is that every quest branch is critical towards the success of the series. They are all tied together, and if one branch fails, dire consequence faces the others.

So all participants be aware - your actions count.

Each GM will be posting their quests on the Calender shortly. There may be some minor changes to times or days, so be flexible with your GMs. Sign up accordingly, and find a series or branch that seems right for you, or strikes the right chord for you. They have some vague details attached, and we'll be working with all of you to assure that everyone finds a home.

The introductory quest will create many of the groups, so prepare for flexibility in this as well. And yes, if you can't attend the introduction, there is opportunity to still join in.

The GM's that can help answer questions are those running or helping run each segment of this series:

- Chongo

- Miltonyorkcastle

- Osxmallard

- Jrizz

- Mixafix

- Makashi

- Darkstorme

- Tanman

Good luck, and get ready.

________________________________________________

THUNDERING HORIZONS


From afar, the High Boyer looks from his window to think upon the view his eyes behold. An anvil of cloud forms over the Thunder Peaks as the winds grow colder and pour forth in all directions. The wind pours through and onto his face, colder then ever before, colder then it should rightfully be. Such risk the heights above, but such risk to avoid them any longer. The time for a battle of ages has come.

Date: Sunday May 4th

GM: Chongo

Time: 1300 MST / 1900 GMT

Recommended Level Ranges: All

Group Bracket Details: All

Special Notes: This is the introduction into the quest. You are not required to attend in order to attend the other quests, but you are required to be knowledgeable of the basis for the quest groups you join if you skip the introduction.

________________________________________________

THE DEAFENING SILENCE


A group sets forth, their legs not unused to carrying the weight of consequence that heroes know all too well. The king must be reached, the reason must be known, an ally must be gained. Or they all shall perish.

Date: Monday May 5th

GM: Chongo

Time: 1300 MST / 1900 GMT

Recommended Level Ranges: 26+

Group Bracket Details: Group A

_________________________________________________

A MIST OF TEARS


The Weeping Widow lies at wait, a reason unknown, and only feared. A fear that is wise to keep.

Date: Tuesday May 6th

GM: Chongo

Time: 1300 MST /1900 GMT

Recommended Level Ranges: 26+

Group Bracket Details: Group A

_________________________________________________

THE WISDOM OF WILLOWS


The party sets forth, to track the wisdom of ages past. They watch as their friends walk a separate path, towards the cold peaks above. A key must be found, a knowledge uncovered... or all efforts are for naught.

Date:Tuesday May 6th

GM: Mixafix

Time: 1900 AEST

Recommended Level Ranges: 12+

Group Bracket Details: Group B

_________________________________________________

COLD NOSES, COLDER HEARTS


The great glacier stirs, living somehow in the rippling clouds. A crack, a crumble, the spirits of the ice hint their existance. An ally must be found, though only through an enemy might this be. An ally must be awakened, for the time of war needs great beasts of war, and none is mightier then he who's wings spread more distant then the sky itself.

Date: Wednesday May 7th

GM: Osxmallard

Time:1900 PST

Recommended Level Ranges: All

Group Bracket Details: Group C2

________________________________________________

EVEN THIEVES MUST FACE THE RAIN


Allegiance stirs amongst enemies, and silver tongues must prevail. A shadow moves, to be mirrored twice by it's own. To uncover the secret, one must look to the words within words.

Date:Wednesday May 7th

GM: jrizz

Time: 2000 PST

Recommended Level Ranges: 1-20

Group Bracket Details: Group C1

________________________________________________

REVEAL THE STORM


The greatest of giants sits atop the clouds themselves, though he knows the kings have kin, of friends and ancient enemies alike. Through the storm they must travel until they are lost. Only then will the most ancient of Essrantor's enemies be revealed.

Date: Thursday May 8th

GM: Miltonyorkcastle

Time: 1100 CDT

Recommended Level Ranges: All

Group Bracket Details: Group C2

_________________________________________________

FINALE 2: THE THUNDERING HAMMER


The others long distant in the peaks above, the group holds tightly to the hope they can muster. All weighs upon their shoulders, their minds, and their souls. They know the consequence of failure, they know that it will not be their blood that spills should they not succeed.

Date: Friday May 9th

GM: Mixafix

Time: 1900 AEST

Recommended Level Ranges: 12-20

Group Bracket Details: Group B

________________________________________________

FINALE 1: THE TITAN'S STRIKE


The stage of war set, a valley lies in full view. Ice and rock cling to the landscape, soon to be sewn with the blood of all races. The allies are known, the enemy approaches. The field of war sits before you all. They must not pass or the others are doomed.

Date: TBD

GM: TBD

Time: TBD

Recommended Level Ranges: All

Group Bracket Details: Group C

________________________________________________

HOWLS ON THE WIND


A howl carries on the wind, echoing upon echoes as it finds voice in the canyons surrounding. The people of the lands below suffer, and the sound chills all hearts as they have come to know it's meaning. The townships must be protected, and a key passage maintained.

Date: Saturday May 10th

GM: jrizz

Time: 2000 PST

Recommended Level Ranges: 1-20

Group Bracket Details: Group C1

_________________________________________________

FINALE 3: THE CLASH OF THE STORMS


Their fate hangs by strands they do not know nor can they see. Only faith guides their hand as the great halls loom around them. Essrantor waits.

Date: Sunday May 11th

GM: Chongo

Time: 1300 MST/ 1900 GMT

Recommended Level Ranges: 26+

Group Bracket Details: Group A
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Old 05-03-08, 01:24 AM #2
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Default Re: Essrantor's Veil Quest Announced

Er... heh.... Whoa!
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Old 05-03-08, 01:29 AM #3
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Default Re: Essrantor's Veil Quest Announced

Just some clarification here on the bubble...

The "You can not attend quests that are outside your designated group." part is refering to more like "you cannot attend any other session on this quest series designated for others groups than your own", right? And not the classical grand bubble saying "you cannot be in game during the duration of this bubble"?
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Old 05-03-08, 04:28 AM #4
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Default Re: Essrantor's Veil Quest Announced

Crikey! Like a dream come true.
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Old 05-03-08, 04:46 AM #5
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Default Re: Essrantor's Veil Quest Announced

Sweet!

Quote:
Originally Posted by Pen N Popper View Post
Crikey! Like a dream come true.
Ooooh an honorary Aussie!

Edit:
Intro Quest Time: Doh! 1300 Sunday MST is 430 on Monday where I am. Definitely doing Group B though.

Last edited by stragen : 05-03-08 at 05:07 AM.
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Old 05-03-08, 08:21 AM #6
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Default Re: Essrantor's Veil Quest Announced

Quote:
Originally Posted by Weeblie View Post
Just some clarification here on the bubble...

The "You can not attend quests that are outside your designated group." part is refering to more like "you cannot attend any other session on this quest series designated for others groups than your own", right? And not the classical grand bubble saying "you cannot be in game during the duration of this bubble"?
Correct. That statement is particular to this series. So if you're in group branch A, you can only go to the quests: thundering horizons, the deafening silence, a mist of tears, and clash of the storms.

It's particular to Essrantor's Veil though. You can be in game, doing your thing, attending other quests - but you can't RP like you've been up into the high peaks and came down for a break before heading back up on the time sensitive quest. It's bubbled. Likewise, you can't be in two places at once. You can't be fighting in Finale 1 and Finale 3 at the same time.
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Old 05-03-08, 08:31 AM #7
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Default Re: Essrantor's Veil Quest Announced

Are the parties closed? Like... if somebody can't make the first group B quest, but could make the rest are they allowed to RP in? Or once you miss one you miss them all due to closed party-ness?

Edit: Also! Might I suggest you include the "group" on the calender as well as the level limit so people don't have to come back to this post each time when they are planning. Like... according to this post this entry: http://forums.layonara.com/calendar....y=2008-5-5&c=3 is 26+ group A, but it doesn't say that.

I'm sure you were getting to that though!
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Old 05-03-08, 09:03 AM #8
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Default Re: Essrantor's Veil Quest Announced

Well I can say that both of my C1 events will be open to all C bracket people (unless time bubbled by another GM) and will also be open to folks not in any bracket. I will not close the parties but I plan for both events to last only one session each.
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Old 05-03-08, 10:10 AM #9
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Default Re: Essrantor's Veil Quest Announced

Alright, more on the groups and individual segments:

- The introduction is the plotline introduced. I also hope to see key PCs present for this as certain individuals such as Tobias, Hardragh, Kobal, Bumblebee... the list goes on - have a lot of information as to the dozens of lead-in events that have taken place. Everything will spring forth from this quest as far as information goes. But... it's not mandatory to attend in order to find a place on the other quests.

Group A:
- This is a pretty mandatory high epic group
- Once you commit to Group A, you're confined to the Group A segment
- If you can RP a way in between Deafening Silence and The Finale, then you are welcome to join late. This will require you finding a good reason to trapse up into the high peaks to link up with a group that's facing some sincere hardship. So you'll need to come in understanding why they are where they are.

Group B:
- This group will be closed to newcomers following the Wisdom of Willows startup.
- Anyone wishing to join the second part of this will need to get confirmation with mixafix.

Group C:

- Group C is broken up into to parts. C1 and C2.
- Once you pick a quest in C1 or C2, you can attend other quests within the C1 or C2 brackets. These are generally stand-alone quests, so attendance is fairly open.
- Both C1 and C2 flow into the Titan's Strike Finale. All groups will feed into this - which is the 'hefty' part of the war.
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Old 05-03-08, 03:27 PM #10
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Default Re: Essrantor's Veil Quest Announced

I posted incorrectly on the calender, the quest this Sunday is open to all levels, and all players are encouraged to attend.
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Old 05-03-08, 03:33 PM #11
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Default Re: Essrantor's Veil Quest Announced

Beware that forum time is contradicting post time for at least GMT.

19:00 GMT is now 21:00 CEST, while the forum says 22:00.

Please confirm what time is actually the correct one? As always, it is definitely much more recommended to use this page: The Fixed Time World Clock – setup
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Old 05-03-08, 03:35 PM #12
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Default Re: Essrantor's Veil Quest Announced

Yup .. 1300 MDT is 2200 CEST
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Old 05-03-08, 07:36 PM #13
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Default Re: Essrantor's Veil Quest Announced

Quote:
Originally Posted by Weeblie View Post
Please confirm what time is actually the correct one? As always, it is definitely much more recommended to use this page: The Fixed Time World Clock – setup
Just to further confuse things, the above link gives this result, which says that 13:00MST is 20:00GMT, not 19:00GMT as listed above.

Can Chongo please confirm MST (Mountain Standard Time) is the correct time zone to use, and not MDT (Mountain Daylight Time, aka "summer time").

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Old 05-03-08, 10:40 PM #14
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Default Re: Essrantor's Veil Quest Announced

Alright. I am 2 hours behind EDT. One hour ahead of PDT. The quest is at 1300.

I am terrible with timezones.
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Old 05-03-08, 10:46 PM #15
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Default Re: Essrantor's Veil Quest Announced

Alright, my quest times are all changed. All the sign-ups are gone however as I changed everything over to GMT.

See you there... hopefully on time!

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