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General Discussion If you have anything off topic to say or you are unsure where to post, this is the place to do so.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 07-15-08, 09:32 PM #1
stolen
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Default log rotater

I just today looked in my looked in my log file for the first time since getting my new computer and found that all the log are listed there but they are all blank (0kb). any ideas why it isnt working?


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Old 07-15-08, 09:36 PM #2
ycleption
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Default Re: log rotater

Sounds like you have the log rotater installed, but haven't turned logging on for NWN... make sure clientchatlogging is set to "1" in the nwnplayer.ini file
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Last edited by ycleption : 07-15-08 at 09:37 PM.
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Old 07-16-08, 12:10 AM #3
osxmallard
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Default Re: log rotater

[Game Options]
Memory Level=1
Memory Access=1
TooltipDelay uSec=100000
Enable FloatyTextFeedback=1
Hide SecondStoryTiles=0
Single Player ItemLevelRestrictions=0
Single Player Enforce Legal Characters=0
Client CPU Affinity=-1
ClientEntireChatWindowLogging=1

if the bolded line isn't there, just type it exactly as seen here.
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Old 07-30-08, 11:54 AM #4
silverblades
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Default Re: log rotater

I was just checking my nwnplayer notepad against whats written above and I was missing these lines.

Memory level=1
hide Second story tiles=0
Client CPU Affinity=-1
Enable floaty text feedback=1
Single player itemlevelrestrictions=0
single playerEnforce Legal characters=0

I added them in except the "Single player" lines or do i need these as well to get the log rotator working. I already had the line "ClientEntirechatwindowLogging=1"
what do the other lines do anyways?
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Old 07-30-08, 12:15 PM #5
Dorganath
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Default Re: log rotater

Memory level - Unsure...I forget if this one sets the gore level or if it's Memory Access that does.
Hide Second Story Tiles - causes buildings and trees and such so they don't block your view
Client CPU Affinity - For multi-CPU/multi-core systems, NWN can run on one CPU or another rather than what what the system wants to do by default.
Enable Floaty Text Feedback - When you see that text that floats upward, that's what they mean.
Single Player Item Level Restrictions - Enforces level restrictions for use/equipping of items in the single-player game
Single Player Enforce Legal Characters - disallows characters that have been edited my non-mechanical means to get stats, skills, feats and such in the single-player game.

Last edited by Dorganath : 07-30-08 at 12:20 PM.
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