| Just for Fun A forum section to lighten your day with jokes, funny links, and things that make you laugh. Keep them clean and remember this is a family server. | | Welcome to the Layonara forums!
Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.
Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.
After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.
There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.
We're confident that you will find what you are looking for, and likely, substantially more.
Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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05-14-08, 08:05 PM
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#1 | | Game Master Join Date: Mar 2006 Location: Vancouver, BC
Posts: 2,810
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Thanked 595 Times in 418 Posts
| I'm Fairly Certain Super Mario World Wasn't Designed for This... This, if nothing else, is confirmation of the long standing hypothesis: "People on the Internet have too much time on their hands" YouTube - 組曲『ニコニコ動画』 全自動マリ Ver
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There once was a girl named Lenore
And a bird and a bust and a door
And a guy with depression
And a whole lot of questions
And the bird always says "Nevermore." --Unattributed | | |
05-14-08, 08:10 PM
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#2 | | Lich Join Date: Dec 2006 Location: Jersey (Exit 88)
Posts: 1,803
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| Re: I'm Fairly Certain Super Mario World Wasn't Designed for This... This is Insane...
__________________ The victorious warrior only seeks battle after the victory has been won, whereas he who is defeated first fights and seeks to win. ~ Sun Tzu, Art of War
There is nothing noble about killing desperate men... ~ Bowen, Dragonheart 
Shiff Dragonheart ~ "Heroically Stupid"
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05-14-08, 08:39 PM
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#3 | | Lich Join Date: May 2006 Location: Montreal Canada
Posts: 2,942
Thanks: 597
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| Re: I'm Fairly Certain Super Mario World Wasn't Designed for This... That is insane. But really.. you got to ask yourself. How has more time to waste. The guy who does that, or the one who finds it on the net then post it?
Still fun to watch.
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05-14-08, 11:11 PM
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#4 | | Adamantium Golem Join Date: Jan 2007
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| Re: I'm Fairly Certain Super Mario World Wasn't Designed for This... That really is insane. I never had the patience to finish those games. It's just so annoying when you can see the end of the lvl..hours of work and you are finaly there....and you die! You have to go all the way back to the begining. that's how so many controlers were broken at my house. hehe. | | |
05-15-08, 03:17 PM
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#5 | | Lich Join Date: May 2006 Location: Montreal Canada
Posts: 2,942
Thanks: 597
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| Re: I'm Fairly Certain Super Mario World Wasn't Designed for This... Yeah I remember that myself.
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05-16-08, 06:32 AM
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#6 | | Project Team Join Date: Jan 2004 Location: Denmark
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| Re: I'm Fairly Certain Super Mario World Wasn't Designed for This... Try playing Banzai Mario World. The most difficult version of custom Super Mario World games there ever is or will be.
Oh, and if you like to see people pushi9ng games to their limts try this site. TASVideos / Front Page
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Gotak Gungur, Lost Hero [ Again ]
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05-16-08, 12:01 PM
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#7 | | Lich Join Date: Oct 2004 Location: On the moon with the rest of the space kitties
Posts: 2,280
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| Re: I'm Fairly Certain Super Mario World Wasn't Designed for This... WHile that looked like a heavily doctored level, there are some people out there who can get through the last few airship areas in #3 for NES without touching the ground. They just hop on the first Bulletguy and keep skipping along on their heads for 3 and a half minutes till the end of the level, with the 1up field maxed out. This one kid did it at a keg party I was at, and my jaw literally dropped to the floor. The guy could beat most of the mario games in less than 8 minutes using warps and sprinting through the levels.
Now if only he dedicated all that time and effort into a musical instrument or something, he could score a girlfriend, lol.
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It is pitch black. You are likely to be eaten by a grue.
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05-16-08, 02:41 PM
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#8 | | Game Master Join Date: Mar 2006 Location: Vancouver, BC
Posts: 2,810
Thanks: 99
Thanked 595 Times in 418 Posts
| Re: I'm Fairly Certain Super Mario World Wasn't Designed for This... Actually, this level is doctored so that beyond pushing "start", the user doesn't have to do anything. The rest is all inertia, conveyor belts, and blocks that cause automatic jumps (green, pink, and the musical note blocks).
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There once was a girl named Lenore
And a bird and a bust and a door
And a guy with depression
And a whole lot of questions
And the bird always says "Nevermore." --Unattributed | | | | Thread Tools | | | | Display Modes | Linear Mode |
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