| Layonara MMO Please use this forum to discuss the Layonara MMO. | | Welcome to the Layonara forums!
Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.
Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.
After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.
There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.
We're confident that you will find what you are looking for, and likely, substantially more.
Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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06-03-08, 10:42 AM
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#1 | | Lich Join Date: Dec 2006 Location: Jersey (Exit 88)
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| New Idea - Leather Head Gear Just a thought I had, and I don't really know how to get technical with it, but I think for Naturalistic PCs should have the option to not only have leather armor and wooden shields, but Leather headgear... Maybe this is a given for the MMO, since NWN doesnt really support non metal (looking) headgear besides a Hood, but I would think leather Helms should be made outta the same things the armor is made of, like Dire Bear Hide Skull Caps and such. Maybe make them comparable to the Metal ones, meaning like the sameish benefits. Like Mithril Helms give +3 AC here? Maybe have the Ancient/Dire Bear/malar leather/hide Sckull caps give that too.
Just an Idea
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06-03-08, 02:54 PM
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#2 | | Lich Join Date: Jun 2005 Location: Dk; Aarhus
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| Re: New Idea - Leather Head Gear There are actually some craftable headwear IG that will give you +2 deflection AC if I recall correctly, and this should be wearable by all being a hood and all. But sure for variety in the MMO it would be rather interesting  | | |
06-12-08, 02:03 PM
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#3 | | Lich Join Date: Oct 2004 Location: On the moon with the rest of the space kitties
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| Re: New Idea - Leather Head Gear I'd like to see more of this as well. Cloth skullcaps, tiaras, metal visor bands, crowns, frilly hats, masks, gnomish lenses etc. Lets go bananas in the headgear department!
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06-12-08, 02:13 PM
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#4 | | Gamemaster Join Date: Feb 2005 Location: Back in L-town
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| Re: New Idea - Leather Head Gear yeah, especially headgear that doesn't cover your whole head.
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06-12-08, 10:37 PM
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#5 | | Mind Flayer Join Date: Jan 2004
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| Re: New Idea - Leather Head Gear Quote:
Originally Posted by miltonyorkcastle yeah, especially headgear that doesn't cover your whole head. | We got faces, we might as well use 'em. | | |
06-13-08, 12:59 AM
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#6 | | Lich Join Date: Oct 2004 Location: On the moon with the rest of the space kitties
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| Re: New Idea - Leather Head Gear Openface helms and ones with the raisable visor would be sweet. Have a little command appended to the item that changes it from open/closed position so you can identify yourself to the guards in typical medeival fashion. The old saying "why would you wear your helmet in town" is easily answered with "because of 10-15 minutes worth of straps and needing my squire to pry it off me*. 
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06-13-08, 01:25 PM
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#7 | | Administrator Join Date: Sep 2005
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| Re: New Idea - Leather Head Gear Crafting will include Metal, Leather and Cloth headgear. There might be bits of animal bone/scale in there as well.
Openface Helmets:
Yes.
Raisable Visors:
Not initially, sorry.
Also I am fairly sure we will be able to include a variety of hats, tiaras, crowns and other accessories; but no promises. There is a lot of stuff already in the crafting sheets so I need to get the mechanically requested bits in first in order to complete the game. But rest assured, we do want more items and RP related gear so that you are able to further customize your character. We will add items over time since we fully intend to expand the game and add more to it in all stages of development and beyond.
Here are some concepts for helmets from the metal and leather categories. (This is an incomplete set and there are no guarantees all of them will be available and what others we cook up. This is all a work in progress.)
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