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LSPM Fixed Bugs Move all fixed bugs for the Layonara Single Player Module here.


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Old 12-04-06, 06:35 AM #1
Berginyan
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Default Great Desert: Driftlands - Area Transitions - Barely Working

Heh for a huge square that lights up when you mouse over it, they sure are hard to use. The first area after the caravan trip, the far east transition is only trigered in an area maybe the size of a boot...not my boot my chars boot, yeah that small :) once you get over to the next area you can't use the other eastern transition at all. So you have to go back the way you came, and it takes even longer to find that trigger. Sometimes when heading west maybe three areas instead of the two it took you to get there, two empty areas, and once in a while another one with bandits.

Edit: Addendum: You also always show up on the west side of the map, if you are traveling from east to west that doesn't make sense...hmm I think I get how the triggers work now, you have to have your char off the trigger and click on it before he gets to it, if the char is standing on it already he won't trigger it. Was really kind of annoying at first, but I think I got it now...

Edit: Edit: Will have to go try that east transition again...

Edit X3: Ok so I'm tired, I figured them out *yawns* delete this one if you so choose
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Old 12-04-06, 08:40 PM #2
Talan Va'lash
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Default Re: Great Desert: Driftlands - Area Transitions - Barely Working

heh yeah this isn't really something I can fix, though I can reposition them somewhat.

Were they buried under the terrain a bit? I can try to draw them so they aren't as much.
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Old 12-05-06, 03:28 AM #3
Berginyan
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Default Re: Great Desert: Driftlands - Area Transitions - Barely Working

Naw their fine, not hidden all that much, they stretch the whole area edge. It was just my tiredness, and the fact that they are a little different than normal.
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Old 12-12-06, 08:07 PM #4
Talan Va'lash
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Default Re: Great Desert: Driftlands - Area Transitions - Barely Working

considering this fixed (or at least done.)
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