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Roleplaying Discuss tips, resources, and concerns with roleplay both inside and outside the Layonara community.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 03-09-06, 12:21 PM #41
Stranzini
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Default Re: Running

er, anything but i had gathered from others remarks that one could map regular keys on the keyboard...
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Old 03-10-06, 04:46 AM #42
SuperMunch
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Default Re: Running

Stranzini, it's easy.

Options -> Controls -> button at the top (I forgot it's name)

In there you have all the keyboard shortcuts, just remap them to your heart's wish.

I remapped them to my Counter-Strike keys (W runs, S walks, X walks backwards).

About the keyboard, you know one thing that ticks me off with NWN? Lack of support for compound keys (Ctrl-F1, for example), extended keyboards and mice. I have 24 F-keys on my keyboard (standard 12 plus 12 "MS Office" keys that I remapped to F13 - F24) and, no matter how much Windows accepts that I DO have 24 F-keys, NWN does not recognize them.

The same goes for mice, I just got my Copperhead and I have four extra buttons to play with yet I had to create a make keyboard macro to get the job done.

Hopefully NWN 2 will have support for all of this.
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Old 03-11-06, 11:41 PM #43
Makashi
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Default Re: Running

yet all those fkey slots aren't enough for me :P
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Old 03-12-06, 05:50 PM #44
Stephen_Zuckerman
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Default Re: Running

Why not give us Ctrl+Shift+F1? @.@ That one extra quickslot bar would make my life so much easier.
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Old 03-12-06, 09:43 PM #45
Weeblie
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Default Re: Running

Because Bioware have no time to implement it?

Heh... What I would like is to have an extra bar for the numbers keys too (i.e. 5, Ctrl+5, Shift+5, etc).
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