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World Leader Development Quests (WLDQ's) Please use this forum if you have reached level 20 and wish to apply to become a World Leader. This is not a requirement but there are benefits of being a World Leader.


Welcome to the Layonara forums!

Layonara is so much more than a game. We started off as a tabletop Dungeons and Dragons campaign more than a decade ago. Since then we have developed into a fantasy world with as much compelling and engrossing detail as you will find anywhere.

Our current showcase is a Neverwinter Nights version of Layonara, where our world comes to life in a finely polished persistent world which you can play free of charge. These forums are set up to support and accentuate our player's experiences, but it goes far beyond that.

After years of passionate effort, our world is so well developed, so detailed, so refined that any of the handbooks, maps, historical accounts, legends, descriptions of artifacts, creature reports, character biographies, short stories, novels, movies and original art which populate these forums can surely serve as resources or inspiration for your own fantasy endeavors, whatever they may be. And our world is endlessly evolving, so resources are frequently added and updated.

There are also years of sage advice and commentary on role-playing, gaming and online community development stored in these forums. If camaraderie is what you seek, we offer that too. Our community is as active and supportive as you're likely to find on the internet. In short, these forums are a resource for you to use for whatever purpose or project brought you here.

We're confident that you will find what you are looking for, and likely, substantially more.

Please be our guest and browse around the forums which are available to you. As you do, keep in mind that you are sampling only a portion of what Layonara has to offer. Membership in our community is free, and allows you to establish a Layonara identity to pose your questions and share your thoughts on the forums. When you join you'll also be able to communicate privately to other members (PMs), establish and respond to polls, upload and download content and access many other special features. Registration is fast, simple and absolutely free. So please. join our community today!
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Old 03-08-08, 04:26 PM #1
Olme
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Join Date: Jul 2005
Location: Red Sox Nation
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Default Jharl

Character Name: Jharl
Current Level: 20


Summoned by a dragon Jharl wandered into Hlint from the region now known as the Hammererbounds in Seplar 1387. //August 2005

(his original character submission :
http://forums.layonara.com/character...590-jharl.html )

(The link to his early character journal is here :
http://forums.layonara.com/developme...rlet-hawk.html)

From a barbarian society that had had minimal contact with the more civilized regions of Mistone, Jharl discovered that he had to develop new skills to make his way in the world. He soon took to a learning a 'civilized' trade, and became a brewer and cook.

He also began to explore Hlint and environs and soon discovered he had a fair voice.. one that he was determined to use to his advantage ..and so he began to sing in combat to both bolster his own confidence as well as that of his companions. This eventually led to his becoming a skald ..able to use his voice to inspire those with him in some unique ways.

His combat abilities were and are those might be expected from one raised without formalized martial training. He favors heavy weaponry and typically wields a war hammer, great axe or spear.

Jharl's skill as a brewer let to a fateful encounter one evening on the docks of Port Hempstead. Derrick Loadson, proprietor of the Arms in Leringard hired Jharl on as a bartender. For close to the next 25 years ( 18 mos RL) Jharl could be found at the Arms. He soon became a partner in the venture, for a time even running the Arms by himself when others could not be there due to there own adventures.

Jharl also became an apprentice tailor to Katrien Hommel and helped her with her commercial venture known as Kat's Creation.

He is the longtime lover and compnion to Sophia. Sophia taught Jharl how to speak and write elven .

He became a devotee to Lucinda and was recognized as ' Beloved ' at the Affimation ceremony held at Spellgard on Febra 15, 1395.

On Jharl's CDQ he returned to his old tribe in the wilderness. Times had gotten especially tough and a crisis of leadership was at hand. His old tribe was in a serious decline and faced extinction. He was able,with the help of his companions, to broker a new alliance amongst the 7 tribes of the North strengthened by an exchange of warriors and the young that they might become united.


He has particpated in the following CDQ's:

Derrick Loadson and the search for Karracks Armory

Jet and his challenge to his old master

Tia Sar'ru' : the end of a plague.

Mikey and his search for his heritage.


The following major quests :

Angel's Tear ( active pqrticipant for a year +)

Explorer's part I and II : He took a key role in helping, via his singing , uncovering the lost city of Xar.
He was partially responsible for the disaster near the Wolfwood when a rift was created .

Helped recover the plague antidote after Hurm fell ill

and several other standalone quests.

WLDQ's :

Honora and the 'making things right' in Erilyn .

Katrien and the ill fated expedition to rescue princess Kayana,

Katrien and her heritage.

Plot quests :

Participated in the defense of Fort Vehl when Blood attacked .

The council and expedition to Roldem to recover the soul ahead of Blood.

Ventured to the planes to receive the gift of the Tol prior to the great darknes.

Received a key to Ozlo's Tower


The single greatest quest having an impact on Jharl was the attempted rescue of the princess. Although it ultimately was not a success , it changed him forever. Because of this , Jharl : 1) lost most faith in Lucinda ( rightly or wrongly he felt abandoned by her) 2) lost interest in the Arms and has since devoted most of his time to charity in the form of the Foundation guild, which was formed as a result of this expedition . ( He is a director of the Guild) and 3 ) his character's music changed because of the events.***

*** In the midst of this quest an update occured on Layo , with a major revision in the Skald class. Because of the major changes involved , I was allowed a complete rebuild of the character. The change went into affect while Jharl was being held for execution in prison. The old skald abilities ( mostly inspirational party 'buffs' ) were replaced with songs that weaken or affect the enemy. I have since roleplayed this coincidence of introduction as causing the change in Jhar's abilities..a result of the trauma of his and his friends desperate situation.



How do you see your character being or becoming a World Leader?

He is dismayed by conditions in the north of Mistone, his homeland, the Hammerbounds. The giants and ogres seem to be thriving there and even the main paths are not safe. The dwarven are secure in their enclave but they are not protecting the roads. It is possible that Jharl could be instrumental in reversing this bad situation by rallying his people and forging new alliances in this area to change the situation for the better.


What sort of position and/or title do you envision for your character?

Leader of the Northern tribes of Mistone perhaps.

Thank you for your consideration of this request.
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Old 03-08-08, 11:08 PM #2
Harlas Ravelkione
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Default Re: Jharl

Thank you for your application. It will be reviewed by the GM Team and you should hear back from us in one to two weeks.

Harlas
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Old 03-09-08, 09:19 AM #3
Olme
Beholder

Join Date: Jul 2005
Location: Red Sox Nation
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Default Re: Jharl

I wish to withdraw this application for the time being.

There are several things I wish to add and clarifyand I wish to do so in a cohesive manner.

Thank You
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