1.) Average Joe's economic concerns: how much do goods for non-adventurers types cost? For instance, how much would a commoner family of four need to make in a year in order to have a subsistence lifestyle, assuming they aren't farmers or otherwise self-sufficient?
With the current state of the world, is there even food to be bought for those who have a more true?I think it's useful to know this kind of thing, (Let's see, I could buy a new sword, or save 100 people from starvation...) for various roleplaying reasons.
2.) Average Joe's religion: Is the adventuring population representative of the general population's religious preferences? If I'm a commoner in a random village, do I worship a single diety of personal choice? a diety favored by the town or region? A few related dieties? Or do I just utter prayers to whoever is convenient at the time?
What about ceremonies/rituals? Do I attend a temple on a regular basis? if so, how often?Thanks in advance for any answers or insight
Is this basic idea of the income of a peasant/commoner still roughly accurate? If so, how would your average Commoner buy an apple, if he only got his hands on about six True a month?
Now...having said all that, in a setting such as ours, fresh fruit is generally a luxury item among commoners and especially so among peasants. The odds that a commoner would be able to purchase things like apples on a regular basis is relatively slim, and it it far more likely that the same commoner would find the fruit growing wild and pick some for himself.
i did read about a hak used to give all the other coins as wellcopper silver platinum etcso maybe we could check that out and help fix the economy some
...but I confess I have always had a pet hate (apart from people spelling deity as diety, ggrrr).