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Author Topic: Character Development in Third Person?  (Read 245 times)

Obsydian

Character Development in Third Person?
« on: November 13, 2008, 01:23:12 am »
Kinda similar to gelooo's question, but a bit more specific:

Can you make a journal in third person?  Like,

Halrath grunted as he gripped his axe and swung hard.  The blade drove clean through the rib cage of the dusty skeleton, and as its body crumpled, the dim lights in its empty eye sockets flickered and died.  Halrath brushed the chips of bone out of his beard and nodded in satisfaction.

As opposed to writing it as a journal or as a series of letters or something?

Thanx :)
 

jrizz

Re: Character Development in Third Person?
« Reply #1 on: November 13, 2008, 01:24:34 am »
No reason why not.
 

ShiffDrgnhrt

Re: Character Development in Third Person?
« Reply #2 on: November 13, 2008, 01:38:19 am »
You can write a CDT however you want.  Third Person, First Person.  you could prolly even get by with just comments about what happen at a particular time like:
  • Went to Fort Llast
  • Met a Paladin named Saladin
  • Talked about undead in the mountains
  • Encountered a Necromancer that wanted a child in exchange for peace
  • We fought him off, but then the town was attacked by zombies
All depends on your own style.  :)  There is no write or wrong way
 

minerva

Re: Character Development in Third Person?
« Reply #3 on: November 13, 2008, 01:51:09 am »
we had one non verbal illerate character submit a journal entirely of screen shots.
 
 If your character is illerate how are they going to write?  But you (the puppermaster) can still give commentary on their thoughts and development
 
 Like Shiff said there is no one right answer.  
 
 The only thing you can't do in a journal is put words in the mouths of the NPCs if it was not a GM run occurance.
 

Stephen_Zuckerman

Re: Character Development in Third Person?
« Reply #4 on: November 13, 2008, 02:02:00 am »
Yes! You can certainly write in the third person! :) For an example from my very own Character Development Thread, see here.