Whichever way it is, it should be made explicit, both on the website, and in the game itself. If Orbs aren't IG, then the extended description of them should be altered to explicitly read that way, and the save method text should be altered to be explicitly not IG as well.
When the gods clash and sometimes even when powerful mortal magic is drawn from the weave, the world seems to lose its stability. Disruptive waves wash through eveything. As sentient beings, this means we may become disoriented, dizzy, even loose consciousness and memories. It is seldom talked about, as it has become just another everyday matter of a Layonaran existence. It can become serious, however, as when an adventurer finds the world altered suddenly to their dismay and disadvantage. Money and goods somehow seem to disappear into the chaos as well.All experienced travellers, businessmen and adventurers have therefore devised ways to avoid the potential setbacks of these ruptures in time and space. By focusing thought upon a particular place and time and making some sort of impression on it, that fragment of reality becomes considerably more stable. This is possible to accomplish with no devices, through dreaming, praying or meditating. But to make a mark with far less time and effort, a gnomish mage invented this orb, which would magically aid in focusing your thoughts. As you wave your palms mystically over the orb, you are stabilized in that time and space. Then if reality seems to collapse, you will remember that moment and suddenly find yourself back in it.
Any word yet on a final decision? Or is it still too low on the priority queue?No rush. Right now, I'm leaving it out just in case.