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Author Topic: Linux problem with custom content: Textures  (Read 2083 times)

Odranoela

Re: Linux problem with custom content: Textures
« Reply #20 on: September 03, 2007, 04:16:41 am »
Nope that's my Xorg.0.log that I posted.

LIBGL_DEBUG=verbose fglrxinfo gives this:

Xlib:  extension "XFree86-DRI" missing on display ":0.0".
libGL error: XF86DRIQueryDirectRenderingCapable failed
display: :0.0  screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI RADEON 9600 Series
OpenGL version string: 1.2 (2.0.6458 (8.36.5))

LIBGL_DEBUG=verbose nwn gives:

/usr/local/bin/nwn: line 12: ./nwmain: No such file or directory

I'm thinking I have to use something other than XFree86.

glxgears runs fine.

Now from cat /var/log/Xorg.0.log | grep "(WW)" I get:

        (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
(WW) The directory "/usr/share/fonts/local" does not exist.
(WW) The directory "/usr/share/fonts/PEX" does not exist.
(WW) The directory "/usr/share/fonts/latin2/misc" does not exist.
(WW) The directory "/usr/share/fonts/latin2/75dpi" does not exist.
(WW) The directory "/usr/share/fonts/latin2/100dpi" does not exist.
(WW) The directory "/usr/share/fonts/latin2/Type1" does not exist.
(WW) The directory "/usr/share/fonts/latin7/75dpi" does not exist.
(WW) The directory "/usr/share/fonts/baekmuk" does not exist.
(WW) The directory "/usr/share/fonts/japanese" does not exist.
(WW) The directory "/usr/share/fonts/kwintv" does not exist.
(WW) The directory "/usr/share/fonts/CID" does not exist.
(WW) The directory "/usr/share/fonts/ucs/misc" does not exist.
(WW) The directory "/usr/share/fonts/ucs/75dpi" does not exist.
(WW) The directory "/usr/share/fonts/ucs/100dpi" does not exist.
(WW) The directory "/usr/share/fonts/hellas/misc" does not exist.
(WW) The directory "/usr/share/fonts/hellas/75dpi" does not exist.
(WW) The directory "/usr/share/fonts/hellas/100dpi" does not exist.
(WW) The directory "/usr/share/fonts/hellas/Type1" does not exist.
(WW) The directory "/usr/share/fonts/misc/sgi" does not exist.
(WW) The directory "/usr/share/fonts/xtest" does not exist.
(WW) fglrx: No matching Device section for instance (BusID PCI:1:0:1) found
(WW) fglrx(0): board is an unknown third party board, chipset is supported
(WW) LoadModule: given non-canonical module name "glesx.so"
(WW) fglrx(0): Option "CalcAlgorithm" is not used


And from cat /var/log/Xorg.0.log | grep "(EE)" I get :

        (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
(EE) AIGLX error: dlsym for __driCreateNewScreen_20050727 failed (/usr/lib64/dri/fglrx_dri.so: undefined symbol: __driCreateNewScreen_20050727)
(EE) AIGLX: reverting to software rendering
 

bytor

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    Re: Linux problem with custom content: Textures
    « Reply #21 on: September 03, 2007, 04:37:06 am »
    Quote
    Nope that's my Xorg.0.log that I posted.

    LIBGL_DEBUG=verbose fglrxinfo gives this:

    Xlib:  extension "XFree86-DRI" missing on display ":0.0".
    libGL error: XF86DRIQueryDirectRenderingCapable failed
    display: :0.0  screen: 0
    OpenGL vendor string: ATI Technologies Inc.
    OpenGL renderer string: ATI RADEON 9600 Series
    OpenGL version string: 1.2 (2.0.6458 (8.36.5))
    I'm not sure how ATI's versioning goes (NVIDIA user here), but you do have latest drivers installed, right? 8.40.something?

    Quote
    LIBGL_DEBUG=verbose nwn gives:

    /usr/local/bin/nwn: line 12: ./nwmain: No such file or directory
    My bad, that should've been:
    cd your-nwn-install-dir
    LIBGL_DEBUG=verbose ./nwn


    Quote
    I'm thinking I have to use something other than XFree86.

    glxgears runs fine.
    On a 64-bit install, glxgears should be 64-bit, too...

    Quote
    And from cat /var/log/Xorg.0.log | grep "(EE)" I get :

            (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
    (EE) AIGLX error: dlsym for __driCreateNewScreen_20050727 failed (/usr/lib64/dri/fglrx_dri.so: undefined symbol: __driCreateNewScreen_20050727)
    (EE) AIGLX: reverting to software rendering
    Not sure if this is of any relevance, but it can probably disabled by adding:
    Quote
    Option "AIGLX" "off"
    under "ServerFlags" section of your xorg.conf file.
     

    Odranoela

    Re: Linux problem with custom content: Textures
    « Reply #22 on: September 03, 2007, 05:38:23 am »
    Yep, latest drivers installed.
    My sistem is
    AMD 3000+ box
    512 RAM
    ATI RADEON 9600 [128MB]
    opensuse 10.2
    kernel 2.6


    LIBGL_DEBUG=verbose ./nwn  just starts the game, and texture still don't display.
     

    bytor

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      Re: Linux problem with custom content: Textures
      « Reply #23 on: September 03, 2007, 05:44:03 am »
      Quote from: Odranoela
      LIBGL_DEBUG=verbose ./nwn  just starts the game, and texture still don't display.

      Any output to the console?
       

      Odranoela

      Re: Linux problem with custom content: Textures
      « Reply #24 on: September 03, 2007, 05:58:23 am »
      Nope.
       

      Odranoela

      Re: Linux problem with custom content: Textures
      « Reply #25 on: September 03, 2007, 06:04:33 am »
      I'm thinking it might be cause I'm using X.org, but it still says xfree86 all over the place.. I have read al kinds of possible configuration for xorg.conf
      tried installing, reinstalling and updating all ATI drivers and setting them up by
      ldconfig
      aticonfig --initial --input=/etc/X11/xorg.conf

      fglrxinfo displays everything as normal, but the video card won't work as it's supposed to. It's kind of tricky this one because I can see some textures fine, even when all of the video setting in-game are to the maximum or to the lowest. Just some areas and some trees that won't display and by now i'm almost sure that one/some of the video card's features aren't enable [ no idea how, it -should- work ]
      I can't help but think pixel shader, texture compressing and whatnot.. And if that's the problem, I might have to downgrade from openSuSe 10.2/Xorg7.2 to something that is not known to hate ATI cards.
      Your help is very appreciated, though.
       

      bytor

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        Re: Linux problem with custom content: Textures
        « Reply #26 on: September 03, 2007, 06:08:16 am »
        How about:
        cd your-nwn-install-dir
        export LIBGL_DEBUG=verbose
        ./nwn
         

        Odranoela

        Re: Linux problem with custom content: Textures
        « Reply #27 on: September 03, 2007, 06:15:24 am »
        For the first command:

        bash: export: `./nwn': not a valid identifier

        For export LIBGL_DEBUG=verbose nwn

        no output.
         

        Marswipp

        Re: Linux problem with custom content: Textures
        « Reply #28 on: September 03, 2007, 08:55:27 pm »
        What about the "fixinstall" command or whatever it is supposed to be?
        Playing D&D 3.5e, D&D 5e, Pathfinder, and exploring Starfinder through a VTT
         

        Xirion

        Re: Linux problem with custom content: Textures
        « Reply #29 on: September 05, 2007, 02:40:50 am »
        I had a similar problem with a NVidia card, some texrures where displayded wrong.
        One question I have is, was the Radeon allways (since the last format c:) in your Pc or did you change the GraphicCard?

        And another point is that sometimes the newest driver has some problems with older games. I have an old driver installed for my NVidia Card and now NWN is running well, with all textures...
         

        Odranoela

        Re: Linux problem with custom content: Textures
        « Reply #30 on: September 11, 2007, 04:07:15 pm »
        ...
        Fixed.
        Took me out of the game for some days...
        Apparently compiz and NWN don't go together on my system. Running NWN without it seems to do the trick. I -knew- I had installed and configured everything properly, I now knowI'm not insane now at least.
        Thanks for all the posts and help, especially bytor.
        See you in-game.