Other GM's please feel free to weigh in on this with your opinions.But this is an FYI for anyone on any of my quests.Spells and abilities that automatically hit their target, such as Seeker Arrow and Magic Missile do not allow you to target specific body parts.Seeker Arrow for effects is very similar to Magic Missile, by DnD read Seeker Arrow even says it turns corners and defeats concealment, just as Magic Missile does.And this is the read of the Magic Missile spell in DnD:Magic Missile :: d20srd.orgA missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage.The missile strikes unerringly, even if the target is in melee combat or has less than total cover or total concealment. Specific parts of a creature can’t be singled out. Inanimate objects are not damaged by the spell. And yes, for me you can't use a Magic Missile to target a lever or button (inanimate object.) I do allow Seeker Arrows to target such, trade offs of the two different abilities. For me, Magic Missile hits phased objects (ethereal) while a Seeker Arrow is not guaranteed of such.As with all judgment rule calls, they are the domain of the DM running the event, please remember to respect them and your GM's, no one is trying to belittle your powers.Further edification for my quests: Deflect Arrows will stop any one missile projectile (even Seeker Arrow) if the reflex roll is made. After all if the target catches the arrow in her hand, the arrow still made contact with the target. And Spell Resistance can negate Magic Missiles. Parry will also work against Seeker Arrow, but would be ineffective against Magic Missile, unless the shield was enchanted with "Shield" spell magic or the like.As always I am willing to work with inventive ideas and actions without proscribed mechanics to them. Just keep in mind I also try to balance the level and intent of powers with the game world, other classes and my take of purpose and intent of the abilities.Deflect Arrows: Feats :: d20srd.org
Even with a called shot, which is what, to me, seemed like it was getting confused, it would still have to penetrate the AC.
Seeker Arrow (Sp): At 4th level, an arcane archer can launch an arrow once per day at a target known to her within range, and the arrow travels to the target, even around corners*. Only an unavoidable obstacle or the limit of the arrow’s range prevents the arrow’s flight. This ability negates cover* and concealment modifiers, but otherwise the attack is rolled normally. Using this ability is a standard action (and shooting the arrow is part of the action).
The character gains the ability to launch an arrow 1x/day that cannot miss its target. At 6th level this ability can be used 2x/day. This arrow is magically created at the moment the character uses this ability.
Thank you Aerimor, I knew from previous experience that the ability could not be used in any way to kill a target. But Alatriel, your follow up still has me confused (I think its the Blonde in me) you said:"And you did choose a target. You chose the man. You hit the man. But you didn't roll a 20, so no bullseye on the moving target."I chose a target on the man. I chose an appendage using the seeker arrow. So, does the ability only work for the target as a whole (The full body) or can it be used for parts? (Arms, legs, weapon being held)"Jilseponie's arrow actually did hit him, just not necessarily where she intended, compensating for movement and struggle."Assuming the target can be an arm, leg, weapon held, being a Seeker Arrow, why would it hit elsewhere than the target selected? That would be like shooting the swinging pendulum on a clock and hitting the clock face, which was not the target.Then this was not answered.I specified Seeker, which doesn't miss, yet you said it still has to penetrate the AC. So if it doesn't penetrate the AC, then basically its a miss ... but Seeker Shots don't miss ...I am trying to get a good handle on how I can use this shot properly as it seems to be only useful on quests. When actually used, it seems to take up about 3 rounds to complete the shot. (The Build UP, the long shot as it goes for target, circles twice, then hits, cool-down before next round). Hail of arrows never gets used, because it draws EVERYTHING in the map to me. And the Death Arrow save is so low, the chances it working are like 1 out of 50 for epic characters. Its a one shot per rest. (perhaps this could be an epic feat added in on another request thread) How many times is it going to be used in a quest battle? (No hijacking the thread, just explaining why I am pushing for clarification)So, just looking for some answers on the Seeker Arrow so I can properly use the ability.