The World of Layonara
The Layonara Community => Ask A Gamemaster => Topic started by: Stephen_Zuckerman on December 26, 2012, 06:53:54 pm
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So... On a piercing weapon, adding the damage type Piercing doesn't seem to do much of anything.
Why is it part of the Compound additions?
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Yeah, it's one of those Bioware calculation things.
Same as adding 1d8 silver to a slashing weapon does no good at all.
So I think the falcons can roost easy.
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Hm, wasn't there arrows made for layo that do slashing or bludgeoning damage instead of piercing or were those secondary damage types for arrows?
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Does anyone have that link that illustrated the possible combination of arrows that can be made and their coorresponding damage? I think Talen might have created it back in the day.
Cheers,
Polak
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You can find that info here: [LORE]Item Enhancements[/LORE]
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You can find that info here: [LORE]Item Enhancements[/LORE]
Oh, there bonus damages... though... if arrows/bows already do piercing... wouldn't the Falcon feathers piercing bonus be a bit well... useless... or am I reading that wrong and the damage type from feathers actually change the base damage type?
Also... bit off topic but... how exactly does feathers change damage type? Sorry I tend to think well... realistically at times. Slashing, Piercing and bludgeoning (at least)seems to me more to do with how the arrow head is crafted.
Piercing: smooth yet sharp edge with the tip being the smallest sharpest point.
Slashing: Flat and wide for the most part with serrated edges to rip into the target.
Bludgeoning: Little more then a small round metal ball for an arrow head.
At least those are my thoughts.
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You can find that info here: [LORE]Item Enhancements[/LORE]
You legend!
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Also... bit off topic but... how exactly does feathers change damage type? Sorry I tend to think well... realistically at times. Slashing, Piercing and bludgeoning (at least)seems to me more to do with how the arrow head is crafted.
Yeah... it's magic. =P No realistic reason why one fletching over another would change damage type.
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It's how you save space in 2da's while still balancing game mechanics using NWN mechanics.
Carry on.
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I'm talking about Compound Bows. They all have "Extra Ranged Damage: Piercing."
From perusing various other forums, it turns out that this ability does absolutely nothing.
So why is it on the items?
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In my humble opinion, the Extra Ranged Damage should be changed to say, slashing type. :)