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Author Topic: Point of Extra Ranged Damage Type  (Read 1152 times)

Stephen_Zuckerman

Point of Extra Ranged Damage Type
« on: December 26, 2012, 06:53:54 pm »
So... On a piercing weapon, adding the damage type Piercing doesn't seem to do much of anything.

Why is it part of the Compound additions?
 

Chazzler

Re: Point of Extra Ranged Damage Type
« Reply #1 on: December 28, 2012, 12:09:31 pm »
Yeah, it's one of those Bioware calculation things.
Same as adding 1d8 silver to a slashing weapon does no good at all.

So I think the falcons can roost easy.
 

drakogear

Re: Point of Extra Ranged Damage Type
« Reply #2 on: January 06, 2013, 03:42:33 pm »
Hm, wasn't there arrows made for layo that do slashing or bludgeoning damage instead of piercing or were those secondary damage types for arrows?
 

Polak76

Re: Point of Extra Ranged Damage Type
« Reply #3 on: January 07, 2013, 08:08:36 pm »
Does anyone have that link that illustrated the possible combination of arrows that can be made and their coorresponding damage?  I think Talen might have created it back in the day.

Cheers,
Polak
 

miltonyorkcastle

Re: Point of Extra Ranged Damage Type
« Reply #4 on: January 07, 2013, 10:07:27 pm »
You can find that info here: [LORE]Item Enhancements[/LORE]
 

drakogear

Re: Point of Extra Ranged Damage Type
« Reply #5 on: January 07, 2013, 11:46:01 pm »
Quote from: miltonyorkcastle
You can find that info here: [LORE]Item Enhancements[/LORE]


Oh, there bonus damages... though... if arrows/bows already do piercing... wouldn't the Falcon feathers piercing bonus be a bit well... useless... or am I reading that wrong and the damage type from feathers actually change the base damage type?

Also... bit off topic but... how exactly does feathers change damage type? Sorry I tend to think well... realistically at times. Slashing, Piercing and bludgeoning (at least)seems to me more to do with how the arrow head is crafted.

Piercing: smooth yet sharp edge with the tip being the smallest sharpest point.

Slashing: Flat and wide for the most part with serrated edges to rip into the target.

Bludgeoning: Little more then a small round metal ball for an arrow head.

At least those are my thoughts.
 

Polak76

Re: Point of Extra Ranged Damage Type
« Reply #6 on: January 08, 2013, 03:20:32 am »
Quote from: miltonyorkcastle
You can find that info here: [LORE]Item Enhancements[/LORE]


You legend!
 

miltonyorkcastle

Re: Point of Extra Ranged Damage Type
« Reply #7 on: January 08, 2013, 08:51:35 am »
Quote
Also... bit off topic but... how exactly does feathers change damage type? Sorry I tend to think well... realistically at times. Slashing, Piercing and bludgeoning (at least)seems to me more to do with how the arrow head is crafted.


Yeah... it's magic. =P No realistic reason why one fletching over another would change damage type.
 

Aphel

Re: Point of Extra Ranged Damage Type
« Reply #8 on: January 08, 2013, 01:47:31 pm »
It's how you save space in 2da's while still balancing game mechanics using NWN mechanics.
Carry on.
 

Stephen_Zuckerman

Re: Point of Extra Ranged Damage Type
« Reply #9 on: January 08, 2013, 05:47:04 pm »
I'm talking about Compound Bows. They all have "Extra Ranged Damage: Piercing."

From perusing various other forums, it turns out that this ability does absolutely nothing.

So why is it on the items?
 

Chazzler

Re: Point of Extra Ranged Damage Type
« Reply #10 on: January 09, 2013, 01:01:32 pm »
In my humble opinion, the Extra Ranged Damage should be changed to say, slashing type. :)