Rune magic uses magical written symbols to harness and direct magic. Each of the 24 runes work effectively as a domain. Runecasters can attune to up to 4 runes at a time giving them access to the equivalent of a domain power for each rune plus the 'domain' spells up to the caster's level. Runes can also be used to store spells on magic items (e.g. runestaves) and enhancing the power of spells gained from 'normal' spellcasting classes. A Rune Mage prestige class is offered who can perform divinations using runes and tattoo runes on their body to increase the number of rune 'domains' he can access - all this in addition to the powers mentioned above. Each of the twenty four runes are described with their special powers, available spells, associated skill bonus and some role-playing notes - when Runecasters attune to their runes, their personality is changed by the attunement. Runes can be attuned on the fly (using a full round action) so their personalities can change pretty quickly - a demanding role-playing task, but sounds fun.
bumpinghhmmm 42 people and no answer. I guess we will leave this for now...lol