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Author Topic: Dead Spaces in house/room  (Read 605 times)

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Dead Spaces in house/room
« on: December 16, 2005, 12:23:00 pm »
there seem to be multiple "dead spaces" in the house at 129 Lelion in various rooms. Items cannot be placed in these areas and if accidently knocked into one a PC cannot get out without DM asisstance.
 

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RE: Dead Spaces in house/room
« Reply #1 on: December 16, 2005, 04:38:00 pm »
I these are cause by removing the standard items that are on those tiles to allow for custom housing placeables. I think its a bioware thing, but not sure,