The World of Layonara

The NWN Persistent World => Bugs => Fixed Bugs => Topic started by: Chazzler on February 03, 2012, 10:44:44 am

Title: Battletide cleric spell, three points
Post by: Chazzler on February 03, 2012, 10:44:44 am
Description:
1: The spell mentions in it's description (at least with Unther) that it has No Save, which is false, since it always invokes a Will Save against the offensive debuff effects.
2: The spell says it deals 2 points of damage, which is magic damage but the spell description does not mention this.
3: The magic damage caused by Battletide is not subject to Damage Resistances, it deals damage even if a character has for one a Ring of the Defenders on him (has 5/~ Magic Damage Resistance on it)
 
 Location: Both servers, everywhere

 Verified:
 
 Reproducable: Seen this happen many many times / n/a
Title: Re: Battletide cleric spell, three points
Post by: Lance Stargazer on February 03, 2012, 01:56:50 pm
Well techically the spell has no save since its casted on the caster which doesn't roll any save, ( or in case it could be placed upon someone else it would not go into a save )

The effect of the spell on the other hand its what makes the oponent to make a save as long as its on the area of the aura produced by the spell which its the one who produces the save on the oponent, not the casting of the spell itself.

Cheers
Title: Re: Battletide cleric spell, three points
Post by: Chazzler on February 04, 2012, 06:35:35 pm
Then the spell's description should say:
Save: Will (Special)

or something similar? :)
Title: Re: Battletide cleric spell, three points
Post by: orth on January 11, 2019, 06:27:58 pm
Fixed in next update. In addition to this the spell was reworked to avoid cases where it gets lost.