the main point is the spawns seem to change , you can go in withe the same lvl group range on two different occassion , the first time you might come up against 2 mages and drow wpm , then ive been in with exactly the same group on a different occassion , and theres been 5 mages
Spawn functioning as designed and acceptable for area? orSpawn needs adjusted?thanks
Just to add my Rift experience: That spawn has always been the same for my characters (1 mage per group with some fighter types) and I've been down there quite a bit, with different parties, with different characters and when my char's were at various levels.As far as spawn randomness, I think its great and a nice spice. But, I think that it can be dangerous and unfair if we're not told which ones will spawn random, because we will "expect" the game mechanics to act the exact same way and engage the spawn accordingly.