Dorganath - 7/25/2006 12:13 PM The time required in alchemy is, arguably, even higher than that for fletching, given how much time it takes to gather parts for healing potions, for example, and how quickly one can go through them in a single adventure. In real life, someone might spend a few hours preparing a meal that will be consumed in less than 30 minutes. This will always be true for consumable items.
Dorganath - 7/25/2006 8:38 AM If arrowheads climb to 40 arrowheads/ingot, are you willing to give up the mangled metal on failure? Because really, getting back the mangled metal is a pretty nice parting gift for failure....there's NO risk of losing materials at all, except for molds, which are pretty simple even for low-level tinkerers, and which already go away regardless of success.