I would like to be able to use a poison extractor for my druid, it would not make him evil for using poison. As it is a natural weapon for all creatures, great and small, both a defensive and offensive weapon. Unfortunately, you require the feat: simple weapon, or you have to be of the rogue class to use it.
It would be nice, for my druid to be able to pack a bit of a punch to her use of darts.
Hollow darts to deliver either venom or poison, would be an asset to any druid, that really has to rely on a missile type weapon to deliver their attacks. Druids do not last long going toe to toe in melee.
Do not know if this is the place for such a posting, would not be logical for druids to have access to weapons that are either of natural occurence (animal parts) or found in a farmer's tool shed?
Still, bone and stone would be nice crafting materials.
And, I can only think of one wood that would require a quest for any druid worth their weight. That would be ironwood, and one would need to go where a druid would find not only lava flows, but a petrified forest. Druids should not like killing of anything living, monster or otherwise.
This is only a suggestion, there is but one craft that should be druid specific, to make up for the lack of weapon choices, domestic crafting. It would be a nice one, as animal empathy could be used in conjunction with this particular craft, for the purposes of animal husbandry. Also the cultivation of trees felled by those seeking the branches of various woods for weapon crafting. It could laso include the one aspect of the druid class that is missing and probably the most important, the druids creation of his own grove, glade, cairn or what have you.
I was disappointed, not knowing the mechanics of the game Layonara, that when a warrior felled an oak and stripped it of all its branches. Tree of course disappearing, the remains did not include seeds.
Domestic crafting would be a nice craft, as that would allow with the animal empathy, a druid the chance to lure wild animals back to their grove, pair them up and carry out the craft of husbandry. Personally, the animal companion you choose at first level, could be the animal the druid chooses for domestic crafting.
Imagine the druid that chooses spider as a companion, and has to go to the woods where spiders can be found and try to lure one back to his grove for domestication, a very tricky endeavor. More risk involved than a gabble full of goblins.
Just some thoughts for CNR.