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Author Topic: Iron is now scuicide  (Read 2595 times)

silverblades

Re: Iron is now scuicide
« Reply #60 on: July 12, 2008, 08:50:19 pm »
Quote from: Hellblazer
It is as far as I know the only place to still get Iron, the other place I think might have one or two vein is the mountain past storan's crypts, and I can tell you that it is as difficult if not more than haven.


Indeed so..a cleric and a paladin took the mountain top swarmin with frost giants we were 15 both of us but we did it. it was a slow march in and out.
  We managed to get a few nuggets of Iron there and platinum I think, not too many spires of anything really for the trek we made up there, there was probably 10 screens or so to get there, and we avoided alot of monsters if we could.
so I'd say the balance was correct, buy the payout was dismal for the work involved. havent been back there since, and havent advanced in smithing either,not worth it to make a shovel which is why (IC wise) the reason I started crafting was to help farmers..
There can be only One.
 

Pen N Popper

Re: Iron is now scuicide
« Reply #61 on: July 12, 2008, 08:56:15 pm »
Seconded.  I was just bemoaning the general difficulty of gathering metals today.  Having to be in your mid-teens to progress beyond the basics in metal working is not fun.  Throw a few low hanging fruit spawns so that players don't run into a solid wall.
 

Nehetsrev

Re: Iron is now scuicide
« Reply #62 on: July 13, 2008, 12:10:27 am »
Having just completed a solo-run to the Haven Mines and extracting ore from the most easilly accesible spawn-point there, I can say that mining Iron is not suicide.

I was playing as Treana, who is a level 19 character (15 Fighter/4 Wizard) though I didn't use any buffs or spells on the way down, until I got to the final room with the CNR in it.  While normally I might sneak or invis my way past the spawns along the way, excepting of course those in the same room with the CNR I'm after, this time I fought my way down.  Granted, I didn't draw entire spawns upon myself at once, but confronted 3-4 Gnolls at a time and otherwise 'fought smart' using terrain to keep more than two from being able to strike at me at any one time.  All in all, the trip down cost me 10 Healing Kit +1's, the use of a single cure light wounds potion I found on the way, and 1 use of a Healer's Hug Belt.

You could say that for this trip I fought as a level 15 Fighter most of the way, since I didn't use any spells or buffs until I got to the final room (and could have foregone them there too if I'd felt like it).  I even passed on using the Helm of Armor II, Alexi's Stone, Necklace of Shield, and Ioun Stone of +1AC.  Expertise and Improved Expertise, along with my Dex bonus, Cobalt Reinforced Clothing, Large Adamantium Shield, and Swashbuckler's Sabre kept my AC when fighting between 31 and 36, which seemed to be high enough to avoid being hit too often.  When I buffed up in the last room where the CNR is to fight the two spawns of Gnolls there, I switched to using both my Adamantium Rapier and my Swashbuckler's Sabre together, allowing me to wipe the floor with the Gnolls more quickly (with buffs and Improved Expertise for those two fights my AC was at 36-40).

The trip took me between 20-30 minutes from entry to exit.  Sadly, I only pulled out two nuggets of ore (of a possible 10-11 from the one ore spawn I visited).  Not much for all the effort to acquire it, but on the bright side I made more money than I spent on this trip.

I'd guess a well organized and decently equiped party of perhaps four level 12-13 fighters and a couple spell-casters, 'fighting smart', could manage to mine at least the same deposit of ore like I did with great success.  Characters that charge in and get themselves surrounded and overwhelmed however will almost always meet with defeat.  Will they pull out a huge amount of ore in one trip?  Not likely.  Are there other places to get it on the west server?  Yep.  Do they produce a whole lot more per trip?  Probably not, though I haven't tested them yet a whole lot myself to be honest.

**Edit - If it was too easy to get, would it feel as good when you got what you'd come for?  The fun lies in the challenge.  However, on the other side, I do agree it shouldn't be so challenging that it becomes an overly repetitious grind to get what you need either.
 

lonnarin

Re: Iron is now scuicide
« Reply #63 on: July 13, 2008, 01:15:12 am »
if getting raw CNR is easier than going to Dregar and killing a few pinata giants which drop finished goods no labor, then yes, the spawns for the raw CNR are way too challenging.  It's why Farros doesn't bother chopping mahogany anymore.  Why work up a sweat when you can find a yew guitar in an hour's hunt?

That's the main problem, raw CNR is now much harder to farm than the items made from them.  That makes me feel a lot worse as a crafter than easy ore.  As easy as that ore is supposedly to get, you still need to make 50-100 fullplates to work on platinum or adamantium, the time investment alone on a full success rate of 10 ingots per attempt is staggering.  It spent me months and months to get Farros to the level of music crafting he reached and now everybody and their mother's swimming in mahogany and yew instruments.  Same with Iron weapons and armor.  By the time we can mine the raw CNR, our characters are already throwing suits of the stuff on pawnshops for ticket money.
 

Lord Dark

Re: Iron is now scuicide
« Reply #64 on: July 13, 2008, 01:31:36 am »
I thought people over level 12 cause huge spawns in the Haven. I've been told that five or six people can clear it when they are under twelve. All this has been brought up before, but if you bring an epic, and then bring lower people, the groups probably going to die even though you may have a high leveled tank. The spawns are so big, they swarm the epic and move around him or her unless in a narrow hallway. Also takes a balanced group of fighters, clerics and mages as well.
 

Masterjack

Re: Iron is now scuicide
« Reply #65 on: July 13, 2008, 03:22:54 am »
To put this into perspective. My character Buddy Tenker finds it more convenient to practice his armor skills working Platinum from the Moors then Iron anywhere else. That's with a 35% chance of making a Platy Helm. Just yesterday he a level 11 fighter and a level 9 Druid were able to get Platinum with no problem. He only used 3 bandages and 3 cure moderate. I would not even dare to try that at any Iron area.  When I do I'll add the results to this post.
 

Dorganath

Re: Iron is now scuicide
« Reply #66 on: June 08, 2009, 01:44:05 am »
*resurrects an old thread*

In the course of adjusting something for this next update, I found a fairly decent source of iron on Central, and one that's not too far from 2 crafting centers.  Granted, it's in a place where people usually don't bother exploring, but I'll say this:

Remember your spirit of exploration and you might, just might find something different for a change of pace.

And you might find something else as a bonus. ;)

*Cheshire cat grin*
 

 

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