NWN Discussions and Suggestions > Development Related Topics (DRT)

wood foraging

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jrizz:
I think that rangers and druids should be able to forage for wood without the use of the fire mechanism. Or at the least the fire mechanism should be treated as just a mech and not as a real fire (meaning that it would be seen by the bad guys, this is a no code change solution). The foraging skill should be useable with stealth, it turns up very few branches and can only be used once every 90mins.

jrizz

Harloff:
hmmm.... I don't think that the foraging idea would work in real life at all picking up branches on the ground is okay for fire but i cannot be used for shafts and much less for bows.

Changes like those suggested would just result in the system being used i think...

jrizz:
Put that way I would have to agree as I am an archer and have worked with my teach who made his own bows. We would go on trips to find the right wood and he took quite a bit of time to pick the right branches for use in bow making. So if we are to use the RL argument here, then we should remove the foraging skill completely. But this is not RL :) so we have a foraging skill that allows one to find branches that are weapons and crafting grade but it takes a fire to do this. This is the disconnect I see the fire as only the mech to trigger the skill or effect.

Dorganath:
Here's the problem.
  Foraging cancels stealth and invisibility and probably Sanc./G.Sanc. also. The reason for this should be obvious...Druids and rangers could stealth their way to gathering these types of CNR without any risk at all if it were not the case.
  Foraging was not meant to be riskless, only an alternative for those, especially druids, who cannot equip axes due to class restrictions or Rangers who do not wish to waste a feat so they can equip a tool that arugably they should be able to use anyway...but which game mechanics prevents.

Talan Va'lash:

--- Quote ---Dorganath - 12/19/2005  12:59 PM

especially druids, who cannot equip axes due to class restrictions or Rangers who do not wish to waste a feat so they can equip a tool that arugably they should be able to use anyway...but which game mechanics prevents.
--- End quote ---


Rangers get Martial Weapon proficiency and can use a handaxe (chopping axe is a handaxe.)

as I remember the reasoning for rangers was the reason that it would be bad RP for some/many rangers to chop down trees (or lots of trees.)  Yet, many rangers are archers primarily.  This is a way for them to aquire wood without "harming the forest" or anything.  The same stands for druids, but the class restriction is an additional reason for them.

-TV

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