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Crafting Exceptional Items
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Topic: Crafting Exceptional Items (Read 221 times)
orth
Administrator
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Posts: 4467
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RE: Crafting Exceptional Items
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Reply #20 on:
December 15, 2005, 10:55:00 pm »
1809c1809,1810 < if (nRoll >= 20) --- > int nRollX = d20(1); > if ((nRoll >= 20) && (sRecipeTag != sExRecipeTag) && (nRollX >= nEffDC)) 1810a1812 > FloatingTextStringOnCreature("Exceptional!",oPC,TRUE);
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Harloff
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RE: Crafting Exceptional Items
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Reply #21 on:
December 15, 2005, 11:05:00 pm »
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orth
Administrator
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Posts: 4467
Thanked: 1614 times
RE: Crafting Exceptional Items
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Reply #22 on:
December 19, 2005, 10:25:00 pm »
Added in next update.
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